FloEdit is the ONLY available tool that gives you the following functionality:
- Edit, ADD and REMOVE maps form the game
- Edit and ADD images (like title screen, BJ-Face on the statusbar, statusbar font,
...)
- Edit and ADD walls and sprites (no engine recompilation required to add walls,
and NO SIZE LIMIT like in old DOS-tools for sprites)
- Edit and ADD digitized sound without size limits (max. 64K per sound, but that's a
limit of the wolf-engine)
- Edit mapdata definition table while editing (all from within the editor, unlimited
projects supported)
- Test your game while still editing it!
- Print maps
- Save maps as BMP-files
- Import MAPEDIT *.FLR-files
- Export as many levels as you like to a single *.LVL-file
- Unlimited undo/redo for map editing
- Cut&Paste
- Multi-clipboard support: Copy as many object as you like to the clipboard
and browse them visually!
- Detailed help file explaining how to add the new objects to the engine
- "Creating good maps" tutorial
FloEdit system requirements:
- 800x600 or better display (640x480 is not enough)
- 16 MB RAM (64 MB recommended)
- Pentium 60 or better processor
- DirectX 5 or better installed on target system (DirectX runtime files are NOT
included in the FloEdit installer)
Download FloEdit here.