
XWolf 0.2

This is a port of id software's Wolfenstein 3D source to Linux/X11.

Please see http://www.sirius.demon.co.uk/xwolf for more information.

This port is not yet complete and several features don't work.

These files are subject to copying and usage restrictions.
See license.doc for more information.

If you are interested in a full screen svgalib port of Wolfenstein
check out http://jcs.jsteintech.com/wolf3d/

Requirements

The supplied Makefile is written for Linux and XFree86.
You may need to modify this for other platforms.


Installation

Unpack the compressed tar file in the normal way.
e.g. Change to a convenient directory and then:

	tar xfz xwolf-0.2.tar.gz

This will create the directory xwolf-0.2.
Check the #define's at the head of the Makefile, then run make.
At this time, there are several warnings generated, these can be ignored.
You should end up with an executable xwolf.

You will need to copy the data files from the Spear of Destiny demo
to the same directory as the executable. Note that the file
names must be in uppercase. You need the following files:

	AUDIOHED.SDM  GAMEMAPS.SDM  VGADICT.SDM   VGAHEAD.SDM
	AUDIOT.SDM    MAPHEAD.SDM   VGAGRAPH.SDM  VSWAP.SDM

Run the xwolf executable and the game should start in
a small window.

Note that keyboard repeat is turned off when the game starts.
The game tries to turn it back on when you quit, but if
you find that keyboard repeat is still off
you can turn it back on with:

	xset r on


David Haslam
dch@sirius.demon.co.uk
7th March 1999
