WEAPONS FACTORY



Special Command Binds

WF "%" Variables

WF Team-Radio Sounds

WF Fun Sounds

WF Aliases



Beware Turret grenades



Special Command Binds

team red - changes you to the red team
team blue - changes you to the blue team
grenade - cycles through selecting the three grenade types
decoy - releases a decoy (apparition) of yourself
+thrust - with this command a Recon can fly
+rzoom - zoom lens
grenade1 - selects the first grenade type
grenade2 - selects the second grenade type
grenade3 - selects the third grenade type
grapple - selects grappling hook (disabled on WirePlay)
special - activates special ability menu
showclass - reports current class - Duh!!!
changeclass class - changes character class on next respawn
kill - immediately kills character and respawns you
wfhelp - activates help menu
homing - toggles homing/ordinary Rockets

USAGE EXAMPLE: bind 0 "grenade"

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WF "%" Variables

%L - broadcasts your current location
%W - broadcasts your current weapon
%A - broadcasts your current armour
%H - broadcasts your current health
%N - broadcasts who is in your field of view

USAGE EXAMPLE: bind f "say_team Guarding enemy flag %L"

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WF Team-Radio Sounds

The following are WF team-radio sounds, audible messages that are broadcast to all teammates.
In order to use them you will need to use the following syntax:
bind x "wfteamplay radio/d_balcony.wav"

Defense Radio Sounds

radio/d_balcony.wav - Incoming through the balcony!
radio/d_danger.wav - Flag in danger!
radio/d_main.wav - Incoming through main entry!
radio/d_need.wav - We need more defense!
radio/d_net.wav - Defensive network is set.
radio/d_on.wav - On defense.
radio/d_secured.wav - Flag room is secured.
radio/d_spy.wav - Enemy spy in base.
radio/d_water.wav - Incoming through water route!

Offense Radio Sounds

radio/o_attack.wav - Attack now!
radio/o_escort.wav - Have flag, need escort.
radio/o_flag.wav - Enemy flag is unprotected.
radio/o_infect.wav - Infecting enemy base.
radio/o_net.wav - Enemy defense network down.
radio/o_on.wav - On offense.
radio/o_sniper.wav - Would someone kill those damn snipers?.
radio/o_strike.wav - Launching offensive strike!.

Status Radio Sounds

radio/s_affirm.wav - Affirmative.
radio/s_arson.wav - Arsonist reporting.
radio/s_cyborg.wav - Cyborg reporting.
radio/s_depot.wav - Depot enabled.
radio/s_engineer.wav - Engineer reporting.
radio/s_gunner.wav - Gunner reporting.
radio/s_marine.wav - Marine reporting.
radio/s_neg.wav - Negative.
radio/s_nurse.wav - Nurse reporting.
radio/s_recon.wav - Recon reporting.
radio/s_sentry.wav - Sentry enabled.
radio/s_sniper.wav - Sniper reporting.
radio/s_snipers.wav - Snipers positioned.
radio/s_spy.wav - Spy reporting.

USAGE EXAMPLE: bind l "say_team Defensive network is set; wfteamplay radio/d_net.wav"
In this example, Defensive network is set would appear as the text message, and your teammates would also hear "DEFENSIVE NETWORK SET" on the radio.

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WF Fun Sounds

The following are WF custom sounds, audible messages that are broadcast to all players, mostly just for fun :)
In order to use them you will need to use the following syntax:
bind x "wfplay hello.wav"

Call for Nurse

nurse/help.wav - H e l p
nurse/helpme.wav - Help me, help me
nurse/nodie.wav - I don't want to die, I don't want to die..

Apocalypse Now

an/claws.wav - I should have been a pair of angry claws..
an/helmets.wav - How come all you guys sit on your helmets?
an/horror.wav - The horror, the horror..
an/incoming.wav - Incoming!
an/napalm.wav - I love the smell of napalm in the morning.
an/someday.wav - Someday this wars going to end.
an/surf.wav - Charlie don't surf!
an/terminate.wav - Terminate, with extreme prejudice.
an/toofar.wav - Sometimes he goes too far...
an/worst.wav - I was going to the worst place on earth..

Voices

argh.wav - argh
begone.wav - Be gone
burp.wav - Burp, fart etc..
bless.wav - Monty Python
daffy.wav - daffy
death.wav - yell
disease.wav - Firesign Theater
doh.wav - Simpsons
gameover.wav - Game over man, game over
hello.wav - Beavis and Butthead
later.wav - I'll see ya later
laugh2.wav - Vincent Price
leavalon.wav - Leave me alone
madhouse.wav - Charleton Heston
morons.wav - Morons, I've got morons on my team.
pickle.wav - put down that pickle!
planet.wav - Charleton Heston
poundyou.wav - I'm going to pound you
reaper.wav - Firesign Theater
sam.wav - oh ohhhhhhhh!
scream.wav - Sam Kinison
welcome3.wav - Welcome to the Weapons Factory
woohoo.wav - Simpsons
whoa.wav - whoa
youdick.wav - You dick!
alarm.wav - alarm

Music

an/end.wav - "This is the end..." by the Doors
voodoo.wav - Jimi Hendrix
war.wav - song

USAGE EXAMPLE: bind g "wfplay an/end.wav"
This would play the music "This is the end" by the Doors

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WF Aliases

Thrust and grapple switch alias
Author: WitchDoctor
Function: No class can both fly and use grapple, therefore you can use the same key for both, just press "y" when you switch class. Useful if you have grapple bound to a mouse button.

//Thrust and grapple switch alias
alias thrus0 "bind x +thrust;bind * thrus1"
alias thrus1 "bind x +grap;bind * thrus0"
bind y "thrus0"

Offhand Grapple alias
Author: Captured.com
Function: LMCTF-style offhand grapple. Known to stick occasinally, in which case press "y"

//Offhand grapple alias - if the grapple sticks, just press "y"
alias +grap "grapple"
alias -grap "grapple"
bind x +grap
bind y "cmd grapple"

Class specific weapons alias
Author: Captured.com
Function: By typing into the console wclass where class is the player class you are currently, it allows easy switching between the best weapons of that class with a flick of the mouse wheel

//best weapon aliases
alias reconprimary "use shotgun;use super shotgun;use machinegun"
alias reconsecondary "use shotgun;use machinegun;use super shotgun"
alias wrecon "bind MWHEELUP reconprimary; bind MWHEELDOWN reconsecondary"
alias marineprimary "use hyperblaster;use grenade launcher;use rocket launcher"
alias marinesecondary "use rocket launcher;use grenade launcher;use hyperblaster"
alias wmarine "bind MWHEELUP marineprimary; bind MWHEELDOWN marinesecondary"
alias gunnerprimary "use machinegun;use chaingun;use grenade launcher"
alias gunnersecondary "use grenade launcher;use chaingun;use machinegun"
alias wgunner "bind MWHEELUP gunnerprimary; bind MWHEELDOWN gunnersecondary"
alias engineerprimary "use super shotgun;use machinegun"
alias engineersecondary "use machinegun;use super shotgun"
alias wengineer "bind MWHEELUP engineerprimary; bind MWHEELDOWN engineersecondary"
alias cyborgprimary "use machinegun;use chaingun"
alias cyborgsecondary "use chaingun;use machinegun;use grenade launcher"
alias wcyborg "bind MWHEELUP cyborgprimary; bind MWHEELDOWN cyborgsecondary"
alias arsonistprimary "use super shotgun;use bfg10k;use rocket launcher"
alias arsonistsecondary "use rocket laucher;use bfg10k;use super shotgun"
alias warsonist "bind MWHEELUP arsonistprimary; bind MWHEELDOWN arsonistsecondary"
alias nurseprimary "use super shotgun;use machinegun;use chaingun"
alias nursesecondary "use chaingun;use machinegun;use super shotgun"
alias wnurse "bind MWHEELUP nurseprimary; bind MWHEELDOWN nursesecondary"
alias sniperprimary "use chaingun;use railgun"
alias snipersecondary "use railgun;use chaingun"
alias wsniper "bind MWHEELUP sniperprimary; bind MWHEELDOWN snipersecondary"
alias spyprimary "use super shotgun;use machinegun"
alias spysecondary "use machinegun;use super shotgun"
alias wspy "bind MWHEELUP spyprimary; bind MWHEELDOWN spysecondary"