Weapons
Crowbar
This is the first
weapon you get hold of (unless your a cheating scummbag, like
myself). It is very handy for smashing open crates, smashing open
doors, and smashing open heads very violently. How touching.
9mm pistol
This is the first weapon
that lets you keep your distance from the enemy. It is pretty
weak and has a very small capacity before it needs reloading. But
if your inclined to be a bit horrible to the scientist's (like
me) it is pretty humourous to shoot them in the forehead with.
Magnum
This great
gun is probably my favorite. One shot usually does it for most
life forms. The only let back is that (being a magnum) it only
has a capacity of six bullets at a time.
MP 5
Every
kid wants one, and every army grunt has one. Pretty easy to pick
up near the beggining of the level once the military get
involved. It's a general bog standard machine g unwith a twist
which is that it fires grenades that explode on impact.
Crossbow
The
sniper's dream. This wonder of a gun (or medievil implement,
depending on how you see it) fires darts and has a zoom
capability which is very handy for setting up those humourous
momments where a grunt suddenly becomes a female (ouch).
Rocket
Launcher
Yes
every first person shooter has one. The good old rocket launcher.
Helpfull for getting to those hard to reach places. No I'm not
talking about scratching your back with it I'm talking about the
infamous rocket jump. There isn't much to say about this version
except a nice little feature on it. This item is a laser beam
which guides the rocket after it's been fired. So in a deathmatch
if you see a red dot moving around it might be a good idea to
run.
Head Ache maker
I
have no idea what this is really called but I call it the Head
ache maker. Generally because all it seems to do is give the
enemy a head ache and not do much else. I don't know much about
this weapon really except it fires out a blue ray of
"something" and makes your enemy groan a lot (maybe
it's a sick simulator they got from the red light district).
Gauss gun
Shown here giving the Slave dance lessons. This handy little
number fires out little rays of plasma straight at your target,
and straight through your target. Nice fast fire rate but you
can't get much ammo these days.
Grenade
Everyone knows what a grenade is. You pull the pin, throw it and
later there's a loud noise followed by numerous body parts. Quite
handy for flushing out hiding enemy's. Unfortunatly the grunts
take this into action on you to.
Trip
mines
These
mines are set with a laser which is sent out and hits the oposite
wall. When the laser is broken, well lets just say the offending
person may be in the burns ward for a few months. In single
player these aren't much use but for multiplayer they are heaven.
Especially if you just like to sit in a hidden spot and fire on
unsuspecting targets as these act as a trap and early warning
system for anyone sneaking up behind you.
Satchel
bomb
These satchel's are filled with explosives which are detonated
with a remote control which you obviously keep after sliding the
bomb along the floor to the person you would like to have a gift.
Then when they are near enough to their "gift" you
press the little button and, oops, they seem to have dissapeared.
Snark
This weapon is
actually a creature, one of the inter-dimensional monsters. They
are very simple to use. Simply throw in the direction of the
offending human (Snarks don't attack their kinsmen aliens) and
before they get the chance to say "aaaah what a cute
fellow" the snark is happily eating it's way through the
human's abdomen, how touching.