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(6) Richmond,Jane (2118) - Yeo,Michael J (2153) [D01]
4NCL Wessex 1 v Brown Jack, 24.10.2009
1.d4
d5
2.Nc3
[In Round 2 of the 1986 British Championships, my game with Black against Julian Hodgson went 2.Bg5
f6
3.Bf4
Nc6
4.Nf3
Bg4
5.Nbd2
Nxd4
6.Nxd4
e5
7.h3
Bh5
when Julian surprised me with 8.c4
(Theory at the time concentrated mostly on the complications following 8.Ne6
which were covered extensively in Informator 33 in a game Bajramov - Smagin, which I knew but Julian didn't. Indeed he confessed later that he hadn't even realised that we had transposed into areverseVeresov!) 8...exd4
(20 years later against Alan Barton, I opted for the safer 8...dxc4
9.Qa4+
Qd7
10.Qxd7+
Kxd7
11.Bxe5
fxe5
12.N4f3
with an unclear position that I eventually won 0-1 Barton,R-Yeo,M/Torquay 2006 (77)) 9.Qb3
Bd6?!
(9...dxc4?
fails to 10.Qb5+
c6
11.Qxh5+
; so it is best to insert 9...g5
10.Bg3
dxc4
11.Nxc4
but White still has very good compensation for the pawn) 10.Bxd6
Qxd6
11.Qxb7
Rd8
12.Qxa7
dxc4
13.Qa4+
Qd7
14.Qxd7+
Rxd7
15.Nxc4+/-
when White was a safe pawn up, although surprisingly I managed to draw 1/2-1/2 Hodgson,J (2500)-Yeo,M (2240)/Southampton 1986 (41)] 2...Nf6
3.Bg5
Bf5
4.f3
Nbd7
5.Nxd5
Nxd5
6.e4
h6
7.Bh4
N7b6
Probably Black's best try for an advantage. [7...Ne3!?
is very complicated. After 8.Qd3
Nxf1
9.exf5
Nc5
(given a !! in Informator 33 which seems a bit excessive. It may be Black's best move but I am not sure that it equalises) (9...Nxh2
10.Rxh2
Nb6
11.0-0-0
is clearly better for White) 10.Qc3
Na4
11.Qb3
Nb6
12.Ne2
Qd5
13.Rxf1
Qxf5
14.0-0-0
still looks a bit better for White given the lack of deveopment of Black's kingside, but there are a myriad of other variations!] 8.exf5
Ne3
9.Qe2
Qxd4
10.Bf2
Nbc4
11.c3
[During the game I was a bit concerned that 11.Qxc4?
might equalise, because I hadn't at that stage spotted that 11...Nxg2+
wins the queen.] 11...Qe5
12.Bxe3
Qxe3
13.Rd1
Qxe2+
14.Kxe2
Nxb2
15.Rb1
Na4
16.Rxb7
Nxc3+
Diagram # 17.Kd2?
Missing my next move! [17.Kf2
is critical. During the game, I was seriously considering 17...Kd7
as none of the alternatives seemed fully satisfactory: (17...Nd1+
18.Ke1
(18.Kg3
0-0-0
19.Ba6
Rd6
20.Rb6+
Kd7
21.Bb5+
c6
22.Rxc6
Rxc6
23.Ne2
Ne3
24.Nd4
Nxf5+
25.Nxf5
a6
might be just OK) 18...Ne3
19.Bb5+
Kd8
20.Kf2
Nxf5
21.Ne2
e6
22.Rd1+
Bd6
23.g4
a6
24.Bc6
Ne7
25.Rxd6+
cxd6
26.Rd7+
Ke8
27.Ra7+
Nxc6
28.Rxa8+
Nd8
29.Rxa6
h5
might also just work, but the White a pawn is dangerous.; 17...e6
18.Rxc7
Bb4
19.fxe6
Nd1+
20.Ke2
Rd8
21.exf7+
Kf8
22.f4!
unclear; 17...0-0-0
18.Rb3!
(18.Ba6
Rd2+
19.Kg3
Kd7-/+
; 18.Rxa7
e5
19.Ra5
Rd2+
20.Ke3
Rb2-/+
) 18...Rd2+
19.Ke3
Rc2
20.Kd3
Rc1
21.Nh3
gives adequate compensation) 18.Ne2
Nd1+
19.Ke1
(19.Kg3
e5
20.fxe6+
fxe6
21.Nd4
Bd6+
22.f4
Nc3
23.Bb5+
Nxb5
24.Nxb5
Rhb8
25.Nxd6
Kxd6=/+
) 19...Ne3
20.Ng3
(20.Nd4
Nxf1
21.Kxf1
e5
22.fxe6+
fxe6=/+
) 20...Nxf1
21.Kxf1
e5
22.fxe6+
fxe6=/+
and in all cases White probably doesn't have enough for the pawn deficit.] 17...0-0-0+
18.Kxc3
Kxb7
19.Nh3
g5-+
My third pawn move of the game which solves the problem of how to develop the kingside. From here on it was a matter of creeping slowly forward until she ran out of moves. 20.Bc4
Bg7+
21.Kc2
Rd6
22.Rb1+
Ka8
23.Nf2
Rc6
24.Rb4
Rb8
25.Rxb8+
Kxb8
26.Kd3
Rd6+
27.Ke2
e6
28.fxe6
fxe6
29.Ne4
Rc6
30.Kd3
Kc8
31.Nd2
Kd8
32.Nb3
Ke7
33.Na5
Rd6+
34.Kc2
Bd4
35.Bd3
Kf6
36.Nc4
Rd8
37.h3
Rb8
38.a3
a5
39.Be4
a4
40.Kd3
c5
41.Bc6
Rb3+
42.Ke4
Rc3
43.Bb5
h5
44.f4
g4
45.hxg4
hxg4
46.g3
Bf2
47.Ba6
Rxg3
0-1
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