Produced at theN.C.C.A.this piece was an experiment in producing 2d style animation using 3d technology

 

Software

The characters were modelled in Softimage and textures were created in Photoshop. Mental Ray's toon shader was then applied and Houdini was used for compositing.

Notes

* To give the feel of 2d the animation was rendered on the twos

* The character was rendered separately on an alpha channel and then composited on to still background plates.

* Fake camera moves were added in post

* The set was textured in a painted style and constant shaded

 

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