Might and Magic VI is a TRUE non-linear roleplaying game, and is one of the best games I have ever played!
As
can be seen on the picture to the left, the game uses the tradition stats
(Personality takes to place of wisdom/charisma for paladins, clerics and
druids as their most important stat). You have 4 characters, and can select
from about 30 different portraits. The professions, called class
in this game, are listed in the bottom left corner of the picture:
Knight - very good with weapons,
but can never use magic,
Paladin - a kind of cross between
a knight and a cleric though not as strong in either, they can use magic,
Cleric - can use priestly spells
from the magics of Mind, Body and Spirit,
Archer - is a mage (sorcerer) who
can wear some armour and use more weapons, though not as strong,
Sorcerer - is a mage who can use
Elemental spells from Earth, Air, Fire and Water,
Druid - is a cross between Cleric
and Sorcerer, though not as strong as either.
As well as the normal magics: Earth, Air, Fire, Water, Mind, Body and Spirit, there are two other kinds of magic: Light and Dark; only Clerics and Sorcerers can use the latter two's spells.
This
is an inscreen shot - your four characters are along the bottom; the green
line represents health, the blue line represents mana (magic points).
The entire continent, which is devided up into HUGE sections, is totally
3D - its a virtual reality, with COOL graphics, which for a RPG is unheard
of!
This game is an absolute must! If you buy no others this year, get this one!