Tip's Virtual Worlds

Getting used to using the CosmoPlayer interface can take some practice. I highly recommend you play with the free program (CHOMP) which comes with the pluggin, so you get used to being able to navigate around virtual worlds.
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Here is a BRIEF summary of the controls:
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Walking mode:

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The above picture is the interface for when you are in 'Walking' mode. This approximately what you will see when you first enter a virtual world. This mode is for moving around in the virtual world. Here's what the buttons do:
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Walk Forwards or Backwards - this is the button which you will want to be on most of the time. While this button is pressed you can walk forwards or backwards, and turn left and right. You can do this 1 of 2 ways: either (1) using the arrow keys on your keyboard to move, or, (2) click and drag the mouse in the direction you want to move - click and drag the mouse up to move forwards, drag the mouse down to move backwards, left to turn left, and right to turn right (the term 'drag' means to move the mouse while you are holding the LEFT mouse button down). NOTE: No matter which you use, you can 'run' by holding down the SHIFT key at the same time.
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Look Up or Down - by selecting this key you change from 'Walking' to 'turning'. Dragging the mouse up or down (or pressing the up or down arrow key) will make you look up or down, rather than moving you.
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Move Left, Right, Up or Down - by selecting this key you enter 'strife' mode, that is, instead of turning to face a direction before you start walking that way, you simply move that way, and stay facing the same way you are.
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Viewpoints - as well as walking around the virtual, you can jump to points of interest using the Viewpoints button; clicking it causes a list of places to choose from, and clicking on a place name will take you there without you having to move. Its a bit like a bookmark in am browser, except you cant set them yourself, they are already predefined. 
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.  'Gravity On' and 'Gravity Off' buttons - by switching between the two you can turn gravity on or off. While gravity is on, your feet will remain on the ground whether climbing or descending, for example, stairs, mountains, etc.. If gravity is turned of and you are raised into the air, then you will stay at that level, so, for example, if you climb some stairs to 10 meters in the air, you could step off, and move around, without falling. I have only left this option available for my earlier works as it essentially allows you to fly. When I make some games, you will have to cast the 'fly' spell to turn gravity off, so these buttons will not be available.
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  Seek - this is a kind of shortcut; if you see an object (such as a castle, etc..) you want to get closer to, then first click this button, then click on that object. This will cause you to automatically move much closer at running rate, without you having to navigate your own way there. Repeated usage will take you closer, and closer, until the object fills your entire view.
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Straighten - it is possible that your view of the world may become tiled, if, for example, you walk down a hill sideways (strife). This can be quite annoying, and you can straighten you view out again by clicking this button.

Change Mode - this button allows you to change between the 2 modes: 'Walking' and 'Examine'.
Walking is covered here, the Examine mode is covered below.
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Examine Mode:

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The above picture is the interface for when you are in 'Examine' mode. To enter this mode you will need to click on the 'Change Mode' button on the 'Walking' mode interface, and clicking it again will return you to the 'Walking' mode interface. This interface is for EXAMINING objects, NOT moving around in the virtual world - the main difference is that when in 'Walking' mode, all the options move YOU around - the world stays as it is. However, when in 'Examine' mode, all the options move the OBJECT around - you stay where you are, and the world moves. Here's what the buttons do:
Rotate - this key allows you to spin the object through 360 degrees in any direction.
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  Pan - this button changes it so that when you drag the mouse, or use the arrow keys, the item is moved in the oppress direction.
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  Zoom - this button does exactly what it sounds like; if you drag the mouse forwards, or press the up arrow key, the item Zooms in closer, if you drag the mouse backwards, or press the down arrow key, the item Zooms  out .

Viewpoints - as well as moving objects round with the Zoom, Pan and Rotate buttons, you can jump to an interesting view of the object using the Viewpoints button; clicking it causes a list of views of the item to choose from, and clicking on a views name name will take you there without you having to move. Its a bit like a bookmark in am browser, except you cant set them yourself, they are already predefined.

.   Seek - this is a kind of shortcut; if you see an object (such as a dagger, etc..) you want to get closer to, then first click this button, then click on that object. This will cause you to automatically move much closer at running rate, without you having to navigate your own way there. Repeated usage will take you closer, and closer, until the object fills your entire view.
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  Undo Move - this button is exactly like the undo option in other programs; clicking on it will undo the last action you made, which could be, for example, moving from one viewpoint to another, etc..
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With the above knowledge you should be able to navigate your way around any virtual world. But one final point - when using the mouse: dragging causes a line to appear between where you click and the mouse pointer; the longer that line, the faster you make the manoeuvre. So if you want to run as fast as possible to get somewhere, click on the bottom of the viewing screen and drag the mouse to the top, and hold down the SHIFT key. If, however, you want to make tricky manoeuvres, such as turning to try and get in a small entrance, you should click and drag only a VERY small amount; this will turn you a lot more slowly, and give you more control.
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As I said above, if you downloaded the CosmoPlayer pluggin, it comes with a free program called CHOMP, and you would do well to practice with that simple program to get used to it.
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Having said all that - ENJOY my Virtual Reality worlds!
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