--==< QUEKKEN V0.1 Demo >==-- --------------------------------------------------------------------------------------------------------------------------- Mod Name: Quekken, version 0.1.0 Demo Note: this demonstration does not represent the content of the final game. File name: qkn_v010.zip Installation Instructions: Create a folder under your Quake folder called 'quekken', and unzip the zip file into this folder. If you are upgrading over a previous version, and have customised thse file, rename configurable files before unzipping (these files are listed in the documentation) Files: readme.txt This text file readme2.txt Server help file gamex86.dll Quekken game dll Run Quekken.lnk Link to start Quekken config.cfg Key binds config file server_dm.cfg Server config file maps/qkn01.bsp Basement Jacks map Documentation: This file! Also see readme2.txt which gives details on how to configure the server variables. To start the game: (1) Double click on the 'Run Quekken' file in the 'quekken' folder, or (2) Start Quake, then enter 'set game quekken', enter 'map qkn01' then 'exec server_dm.cfg' . Keys: See server_dm.cfg or readme2.txt To punch opponent: attack (ctrl) Flying kick: jump (space) and stunt (z) Wall climbing: jump (space) and stunt (z) when facing wall, up cursor to jump Copyright stuff: You may freely distribute any or all of the files in this release provided this text file is included. Quekken is freeware, but remains the copyright of Peter Thompson, 2001. Other files included remain the copyright of the owner, as credited in the documentation. Contact: Quekken home page at www.users.globalnet.co.uk/~thompp/q2quekken.html E-mail at thompp@globalnet.co.uk Credits: psychospaz (psychospaz@telefragged.com) for the psychomod v1.0 source code, on which Quekken is built ---------------------------------------------------------------------------------------------------------------------------