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QuakeZone Team Rocket
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Index Team Rocket Quekken Tutorials Links Quake Zone |
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News Overview Progress Contact Me |
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News
News and latest updates on Team Rocket. |
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Links Download Team Rocket Team Rocket Screenshots |
Note: the latest version of Team Rocket can be found on the Quake 2 Downloads page. Capture the Flag added in Version 3 CTF gameplay has been added, plus a new regenerative tech. There are also enhancements to co-op play and all the techs, including tech banning. 04 Nov 2001 Gameplay fixes added in version 2.2 mod 2 Gameplay fixes to make gameplay more realistic have been added. These include insane death, vulnerable laser trips, items "shocked" by rocket explosions, kickable health boxes, etc. And force walls are thrown in for good measure. 08 Jun 2001 Anti-lag fixes in version 2.2 modification 1 Version 2.2.1 is a point release containing (an attempt at!) reducing lag. This is an upgrade installation from version 2.2. 17 Apr 2001 Team weapons added in version 2.2 Teams can now choose between rocket launchers and railguns. Railgun owners can pick up Techs to power up to auto-aiming railguns with laser sight, and wall-piercing rail slugs. 4 Apr 2001 Connect problems fixed in version 2.1.1 The player connect problems that plagued the last release have now been fixed. To make up for the delay, I've thrown in the laser drone and gravity boots. 29 Mar 2001 Team-play now available in version 2.1 Team Rocket version 2.1.0 is now released, with 2 teams to choose from, including team skins. 1 Jan 2001 Rocket and Tech pick-ups added in version 2 Team Rocket version 2.0.0 is now released, with Rocket and Tech pick-ups. Optional anti-camping detection has also been thrown in! 15 Dec 2000 Electrifying new release in 1.3.0 Lightning rockets strike in this release. Shock your opponents with thunderbolts, and the SuperDecoy is an added bonus. 16 Nov 2000 Team Rocket version 1.2.0 released New functionality - new rocket type vortex, and new fire mode rapid fire. Also, screen goes red as damage is received, plus various bug fixes. 10 Nov 2000 Team Rocket version 1.1.0 released New functionality - new rocket type earthquake, and new pick-up defence laser. New status bar changes to show selected rocket type and fire modes, plus various bug fixes. 21 Oct 2000 Team Rocket beta testing version 1.0.0 released The first release for beta testing of Team Rocket is now available - go to the Quake Download page to grab a copy of this. 01 Oct 2000 |
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Overview
So what does Team Rocket do? |
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Team Rocket is a Rocket Arena style mod to Quake 2. You start off with rocket launcher and 5 rockets. The object of the game is standard deathmatch - to amass frags. To assist you in this, as you progress through the game you can collect more rockets (from backpacks or fragged opponents) to enable more powerful rocket types, and also various other items from backpacks to assist you. The rocket types initially available are standard, nukes(take care!), Zylon gas and positron. There are also different firemodes - multiple, homing and blister. Note that both rocket types and fire modes require a minimum number of rockets in order to be fired. At regular intervals in the game, backpacks are chucked out from the spawn points filled with Christmas goodies for you merry fraggers - flashlight, scanner, jetpack, laser grapple, cloak, decoy, Zylon gas cannister, personal teleporter and extra rockets. Also, when a player is fragged, his entire possessions are selflessly dropped in a backpack. For more detailed information, read the help files provided in the downloads. |
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Progress
What's been added, what's in progress, what's in the future |
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Contact Me
How to contact me |
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E-mail me to report a bug, register an addition
to the wishlist, or join the mailing list so you will be e-mailed of future releases. If you want to raise a question about Team Rocket that may be of general interest, please use the Message Forum. |