| Reviewed by Basi
 
 
           
 
                    
                        | (Above) Not one but three ships to choose
                        from! Click each to find out more..
 
 R-Type Delta is Irem's first dedicated
                        PlayStation shoot em up. The gameplay, is
                        congruent to the first in the series,
                        but to broaden its appeal, Irem give the
                        production a graphical make-over, using
                        polygons instead of bitmaps, the latter
                        now deemed as a old and worn-out
                        technique to create visuals... The
                        polygons give a psuedo-3D feel, the
                        background has a true feeling of depth
                        rather than just being a prefunctory
                        backing. But by far the most stunning
                        effects in the game, are the ones created
                        by the weapons - fluorescent bolts of
                        purple illuminate dark stages, lightning
                        zips across the screen, abolishing
                        everything in its path and missiles
                        zooming over water cause beautifully
                        rendered waves and ripples.
 
 |     
 
     
 
                    
                        | The
                        stages include a city, full of skyrises
                        that are half in ruins, half burning to
                        nothingness; a flooded bunker teeming
                        with dangerous fish and flies ; a
                        snow-capped military base and (below) an
                        eerie, Alien-like locale in which massive
                        brains in canisters float through a
                        adhesive fluid, crashing into each other.
                        These areas are vast, wide and because of
                        the aforementioned polygons, the
                        backgrounds reveal further parts of each
                        stage in the distance giving R-Type Delta
                        a great sense of granduer.  |   
 
                    
                        | The bosses often
                        do not even fit the size of the telly and
                        all you can make out is parts of them.
                        The first stage air-born mech which tries
                        to roast you with afterburners is nothing
                        special but stage two's aquatic encounter
                        with an amazing looking...thing is a very
                        odd sort of boss that proves to be
                        unforgettable whilst stage threes Empire
                        Strikes Back-like mech, of which you
                        never at one time in the stage see all of
                        proves to be one of the game's
                        highlights. Stage three is also
                        reminiscent of the first R-Type's master
                        of the same level - a huge spaceship
                        which you had to systematically destroy,
                        until you finally got a shot at its weak
                        point.  |   
 Stage One: The end of level boss is this huge
                laser-spewing tank,
 similar to the one seen at the end of stage one
                in Einhander.
 
 
       
     
 Stages Two and Three: (Top) The underwater boss
                at the end of the
 second stage is a re-run of the classic boss
                fight from Level Two of Rtype 2.
 (Bottom) The Stage Three Boss reminds me of a
                ground-based relative of the
 big bad mothership from the original R-Type.. an
                enormous walkng alien
 battle-ship! Here you can only see its 'foot' in
                danger of trampling you.
 Just wait till you see the whole thing!
 
 
                    
                        | Irem
                        haven't superimposed a forgettable
                        sound-track like many developers do but
                        have evidently spent time on all the
                        stage themes and it must be said that
                        they signifigantly enhance the game's
                        atmosphere - the 7th mission is
                        accompanied by people singing a macabre,
                        Gothic tune and the 2nd, a quaint ambient
                        melody which has a tendancy to jump up in
                        tone to match the hecticness of the
                        on-screen action and then drown to a
                        notch above mute when there are periods
                        of silence, the only audible sound being
                        a sumbarine like ping. The game is, like its predecessors,
                        highly playable but often frustrating and
                        anger-inducing. Irem have some knowledge
                        on game-player physcology when it comes
                        to this genre, most other developer's
                        shoot 'em ups don't have the insentive to
                        urge you on, but the more you lose in
                        R-Type Delta the more you want to carry
                        on, until you have finally defeated it.
 R-Type Delta is a refreshing, dark
                        alternative to the world's greatest shoot
                        'em up.
 | Score out of Five
 
     Basi 
                    
                        | Thanks
                        Basi! I had stated on the site before
                        that the game was probably not quite as
                        good as Einhander, but after playing both
                        games back to back my opinion might be
                        wavering on this count.. R-Type Delta has
                        even BETTER weaponry, some of which looks
                        absolutely stunning in use, especially
                        the new fighters (RX
                        Albatross
                        and R-13
                        Cerberus),
                        and the game  now has a smart-bomb
                        (renamed the Delta Weapon) , different
                        for each fighter. A Delta weapon guage
                        charges up each time the Force orb hits
                        an enemy, on reaching 100% charge you can
                        then detonate it which calamatous and
                        spectacular results. This biases the
                        gameplay towards sending the Force orb
                        into throngs of enemies, leaving your
                        ship unguarded, as you try to power up
                        the Delta Weapon, and makes things rather
                        interesting.. You can also now increase
                        or decrease your ships speed
                        'Thunderforce'- style which comes in
                        rather handy. 
  The RX-Albatross is my fave fighter, as
                        (gasps of horror from R-Type
                        traditionalists..) it has a HOMING Force
                        orb which is extremely
                        effective,especially against the bosses.
                        It also has an awesome laser weapon when
                        powered up fully. The R-13 deserves a
                        special mention as it posseses a
                        'Lightning Shockwave Cannon' - you can
                        literally strike down everything in your
                        path with huge swathes of lightning bolts
                        all over the shop, which as you can
                        imagine looks great..
 
 Although the bosses (so far Ive seen) may
                        not be as impressive as in Square's
                        shooter, the game makes up for this in
                        terms of visual appeal.. with, as stated
                        before, fabulous weaponry
 lightshows, arguably more interesting
                        backgrounds, and stunning particle FX
                        when things blow up etc - you get
                        different kinds of explosions for each
                        enemy. Einhander fans will be glad to
                        hear that you can take some enemies apart
                        piece by piece, particularly the bosses..
                        The only fault I have with the graphics
                        is that enemy shots tend to get a little
                        lost in the backgrounds and are not as
                        easy to see as in Einhander.
 
 
  And you'll be glad to hear that the game
                        lives up to previous R-Types in terms of
                        its difficulty curve, a reasonably simple
                        first two stages lead up to a level three
                        encounter with a huge walking,
                        screen-filling mecha Bydo creation - kind
                        of like the original R-Type Mothership
                        stage, which hoves down on your ship
                        fling all kinds of projectiles at you and
                        trying to stomp your R-Fighter into
                        oblivion, all the time during which you
                        are desperately trying to take out its
                        various weapon pods and armenments before
                        having to guide your ship under and
                        around its flank Titanic
                        Lance-style
                        and in for the kill... this level is
                        tough as nails ;)..) Yup.. the old
                        R-Type'panic-syndrome' is back again in
                        style.. Oh, and this stage also has a
                        very nice snowy backdrop.. now that's
                        another first for an R-Type game. All in
                        all it has far more than lived up to all
                        my expectations. Good on you Irem! Mike
 
 
  |   Links:
                Irems official R-Type Delta website SHMUPS review (offline)
 IGN PSX review
 FAQ's 1,2,Hints&Codes
 |