
(Right)
Your pilots for this mission are..
(click on the pic for pilot bios!)

The arcade
game featured three selectable characters,
each one piloting a plane of varying attributes (weapons,
power & speed): Shin Kazama (Japan -
F20 Tigershark),
Micky (sic!) Simon (USA
- F14 Tomcat) and Greg Gates (Denmark -
A10 Warthog). Player aircraft all had an 'energy' guage
which diminished with each enemy collsion, however,
and uniquely, on hitting an enemy or bullet you become
vulnerable for a second or two from any further hits
which will kill you outright. This leads to frantic
moments at hectic points in the game (of which there are
many) of dodging wildly if you are unlucky enough to get
hit while flak bursts and enemy aircraft circle all
around you!
Between levels a 'Weapon Shop' is
available to purchase a
range of cool devices of doom to kit out your plane for
the
next mission. Some weapons are specific to certain
planes,
for instance Greg's A-10 has a nice line in ground attack
weaponry while Shin's F20 has some nice air-only
power-ups and Shields. This is all of course dependant in
'earning' money during missions from destroying key
enemies, and believe me you'll need to earn as much cash
as possible in order to get past some of the later stages
in the game.
UN Squadron is probably best known in the West from its
conversion to the SNES, a very competent
port of the game
which added some new features such as being able to
purchase different planes later in the game (the arcade
version only allows you one plane per character) as well
as being able to select levels of play in a bolt-on
strategy section. An arcade-only sequel to the game
(minus the
Area 88 Anime licence) called Carrier
Airwing was released in 1990 (basically more of the
same, but with a more 'Top Gun' atmosphere and slightly
more detailed graphics). The latter never received a home
version I'm afraid but both games are definitely most
enjoyable today when played on the excellent Callus
CPS Sytem 1 emulator.
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'The fighting in this area is ferocious. Only
fate will determine if we live or die..'


UN Squadron is one of Capcom's most famous and
beloved
shoot em ups. Originating from a Japanese Anime (Cartoon)
called 'Area 88' about a group of three
daredevil pilot mercenaries drafted into service by the
millitary the game is an enjoyable side-scrolling shooter
with colourful, evocative graphics and backgrounds,
varied levels and bosses and an intriguing
weapon 'shop' feature (see also Forgotten Worlds).



(Above)
Stage one and two bosses - Flame Tank and
Stealth Bomber are releatively simple affairs
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(Above)
Your first real boss 'test' is this enormous
enemy fortress (Left) Stage 4 plonks this
enormous 'Land Carrier' in your path.. |
(Right) Boss
number Four is this wierd Helipcopter-Plane
hybrid. Lovely parallax here on those mountains.. |
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(Above)
Awww.. why do I always have to end up flying my
mult-million pound jet
into some blasted cave eh? The huge tracked Land Carrier
at the end of
the cavern isn't too keen on you being there either..
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(Left)
Stage Five. Disrupt the lovely formation flying
of this SuperBomber and her escorts with a few AA
missiles ho ho ho.. |


(Above) End of Stage 6 - Now that's a big ship.. (Click
for even bigger one!)
Right, I wanted to
finish off showing ALL the UN Squdron bosses (the Level 8
final boss,
very much a tribute (nay, plagiarism) of the famous R-Type Level 3 mothership is
HUGE)
but I've misplaced the ROM for now so can't take any more
screenies. Hey - this should
be enough to keep you lot happy for a bit though. Still
if anyone lets me know they
want to see it I might be persuaded to finish them all
soon.. :)
For
scans of both the Japanese and European SNES versions
click here

See also: CAPCOM

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