CODEX UNDEAD

On a thousand worlds in a hundred systems, cultists raise the spirits of long dead warriors in twisted ritual sacrifice to the dark gods of Chaos. It takes powerful strength of mind for one of the spirits to re-animate a skeletal body, but those that do are extremely dangerous killers with eons of knowledge. Whenever Chaos Space Marines join the Cultists they make sure that some of these undead fiends are taken back, to serve on the battlefields of chaos.

The Armoury Undead Weapons Undead Wargear Undead Gifts Undead Special Rules The Army List

Designer's Notes

Welcome to Codex: Undead for Warhammer 40,000 Third Edition. This Codex is constantly evolving and has had little testing yet, so if you do try out some of the rules please mail me with some feedback! Whenever I come up with some new ideas or a new conversion is made, I'll detail it here. Latest additions are the Darkwing Gliders and Chaos Spawn, as well as complete reworking of the wargear and rewards and a couple of unit option tweaks.

The Undead Armoury

An Undead Character may take equipment from the Wargear list. A model may take two single-handed weapons or a single-handed weapon and a double-handed weapon. In addition, they may spend up to 100 points on Undead wargear or (in the case of Pskers) Psychic powers.

Single-Handed weapons

Powerfist- 25pts
Power Weapon- 15pts
Lightning Claw (single)- 25pts
Close Combat Weapon- 1pt
Plasma Pistol- 15pts

Double-Handed weapons

Bolter- 2pts
Shotgun- 2pts

Wargear

Chaos Armour- 25pts
Frag Grenades- 1pt
Haywire Grenades-4pts
Krak Grenades- 2pts
Reaper Blade- 5pts
Screaming Stone (Psykers Only)- 20pts
Undead Steed (Independent Characters only)- 5pts

Undead Gifts

Annihilus (Psychic Power)- 10pts
Daemonic Soul- 20pts
Pestilence Aura- 5pts
Raging Spirit (Psychic power)- 35pts
Spikes- 5pts
Weeping Skull- 5pts
Wings (Independent Characters only)- 10pts

Undead Weapons

Combat Pistol
Multi-Bolter
Frag Launcher

Undead Wargear

Chaos Armour Haywire Grenades Screaming Stone Lightning Claw Reaper Blade Undead Steed

Undead Gifts and Psychic Powers

Annihilus Daemonic Soul Pestilence Aura
Raging Spirit Spikes Weeping Skull Wings

Undead Special Rules

Aura of Undeath

The Army List

HQ

0-1 Dark One

	        Points/model  WS  BS  S  T  W  I  A  Ld  Sv.
Dark One           50          5   5   4  4  2  5  3  10  4+
Lord of Darkness   65          5   5   4  4  3  5  3  10  4+
The Dark One is the overall leader of any substantially-sized Undead force. His is the spirit of a once powerful Chaos Champion, brought back to life once agian to do his dark lords' bidding
Weapons: Bolter.

Special Rules:

Independant Character.

Magos

	        Points/model  WS  BS  S  T  W  I  A  Ld  Sv.
Magos             50           5   5   4  4  2  5  3  10  4+
The process of creating and re-animating Undead is a lengthly and tiring one. As such, many Cultists ensure that they first revive a few with innate Psychic powers to help and guide them in their task.
Weapons: Boltpistol.

Special Rules:

Independant Character.
Psyker: The Magos is a Psyker and may be given a single psychic power from the list above, as well as 'psyker only' wargear.

ELITES

Plague Zombies

	        Points/model  WS  BS  S  T  W  I  A  Ld  Sv.
Plague Zombie       10          3   3   3  4  1  3  1  7  5+
The less-successful attempts at resurection often create brain-dead, shambling hordes of Zombies. However, these still have their uses to a Dark One, for they carry a deadly neurone plague which will incapacitate mortal troops with ease.
Squad The squad consists of between 3 and 30 Zombies.
Weapons: Teeth, Claws, Spikes, clubs etc- count as 2 CC weapons (+1A).

Special Rules:

Aura: Plague Zombies do not get the Aura of Undeath Invulnerable save. However, each model has a Pestilence Aura to represent the deadly plague and contagion they carry and spread.

0-1 Infernus Squad

	        Points/model  WS  BS  S  T  W  I  A  Ld  Sv.
Skeleton           25          4   4   4  4  1  4  1  9  4+
Champion          +15          4   4   4  4  1  4  2 10  4+
The undead armies rarely contain Battle Tanks or heavy artillery. As such they require alternative ways to deal with such threats when faced by them on the field of battle. Particularly battle-hardened Skeletons are often equipped with deadly pieces of technology such as Melta-bombs and plasma weapons in order to disable war machines at close range.
Squad The squad consists of between 3 and 10 Skeletons.
Weapons: Each Infernus Skeleton has a Plasma Pistol.
Options: 1 out of every three Infernus Skeletons may take a Melta-gun for +10pts. The entire squad may be equipped with Melta-bombs at a cost of +5points per model and/or Haywire grenades at a cost of +4points per model.
Character: 1 Infernus Skeleton may be upgraded to a champion for +15pts. The champion may take equipment from the Undead wargear list.

Troops

Skeleton Squad

	        Points/model  WS  BS  S  T  W  I  A  Ld  Sv.
Skeleton           20          4   4   4  4  1  4  1  9  4+
Champion          +15          4   4   4  4  1  4  2 10  4+
The bulk of Skeletons are formed into squads of around half a dozen, equipped with ranged weapons to provide covering fire for the other troops in the force.
Squad The squad consists of between 3 and 10 Skeletons.
Weapons: Each model carries one of the following ranged weapons: Bolter, Shotgun or Lasgun.
Options: Any model may be additionally armed with a CC weapon for +1pt, and/or a Boltpistol for +1pt. A single model may be armed with one of the following weapons instead of their ranged weapon: Missile Launcher +10, Autocannon +10, Heavy Bolter +5, Lascannon +15, Plasma Cannon +25.
Character: 1 Skeleton may be upgraded to a champion for +15pts. The champion may take equipment from the Undead Champion's Wargear List.
Transport: The entire squad may be mounted in a Chimera (+95pts) or a Rhino (+50pts). To represent the relative scarcity of battle tanks in the Undead forces, and the resultant upgrading of transport vehicles, the transport may be equipped with one of the Heavy weapons listed: Missile Launcher +10pts, Heavy Bolter +5pts, Autocannon +10pts, Lascannon +15pts, Plasma Cannon +25pts.

Assault Pack

	        Points/model  WS  BS  S  T  W  I  A  Ld  Sv.
Skeleton           20          4   4   4  4  1  4  1  9  4+
Champion          +15          4   4   4  4  1  4  2 10  4+
Not all Skeletons are equipped for ranged firepower- some are instead armed with close-combat weapons and pistols to take the fight to the enemy.
Squad The squad consists of between 3 and 10 Skeletons.
Weapons: Each model carries either 2CC weapons or 1CC weapon and a Combat Pistol.
Options: 1 model may trade in their weapons for one of the following weapons: Flamer +3pts, Plasma Pistol +5pts, Plasma gun +6pts, Meltagun +10pts.
Character: 1 Skeleton may be upgraded to a champion for +15pts. The champion may take equipment from the Undead Champion's Wargear List.
Transport: The entire squad may be mounted in a Chimera (+95pts) or a Rhino (+50pts). To represent the relative scarcity of battle tanks in the Undead forces, and the resultant upgrading of transport vehicles, the transport may be equipped with one of the Heavy weapons listed: Missile Launcher +10pts, Heavy Bolter +5pts, Autocannon +10pts, Lascannon +15pts, Plasma Cannon +25pts.

Fast Attack

chaos Spawn Pack

	        Points/model  WS  BS  S  T  W  I  A  Ld  Sv.
Spawn             20          3   0   3  5  2  3  D6  6  5+
Not all attempts at reviving Undead spirits are successful, and often they go hideously wrong resulting in the formation of hideous lumps of Chaos Spawn. Unlike the Plague Zombies, who are valued by Undead commanders, These unfortunates are viewed solely as expendible, being used as living shields at the front of the battlefield.
Squad The Squad consists of between 1 and 10 chaos Spawn.

Special Rules:

Cavalry Chaos Spawn count as Cavalry.
Save:Their save is treated as Invulnerable due to the Psychic energies which bind them together.
Fearless:Due to the lack of virtually all thought processes Spawn are fearless, and are assumed to pass all morale checks and never fall back.
Attacks:Spawn have D6 attacks- roll one dice for each model at the start of each assault phase to see how many attacks to make that turn.

Undead Cavalry

	        Points/model  WS  BS  S  T  W  I  A  Ld  Sv.
Skeleton           25          4   4   4  4  1  4  1  9  4+
Champion          +15          4   4   4  4  1  4  2 10  4+
When faced by a mobile force or when engaged in a war of attrition, the Undead forces often field Assault packs mounted on steeds for greater maneouvrebility and speed.
Squad The squad consists of between 3 and 10 Skeletons mounted on Undead Steeds.
Weapons: Each model carries a Combat Pistol and CC weapon.
Options: Any model may exchange their combat pistol for a second CC weapon at no extra cost. You may choose to equip the entire squad with Lances at +2pts per model. These allow them to double their initiative should they assault the enemy. In addition, a single model may be armed with one of the following weapons: Flamer +3pts, Meltagun +10pts, Plasma gun +6pts.
Character: 1 Skeleton may be upgraded to a champion for +15pts. The champion may take equipment from the Undead Champion's Wargear List.

Special Rules:

Cavalry: Undead Cavalry count as Cavalry (!). See the Wh40K rulebook for more details.

Darkwings

	Points/model  Armour: FR SD RR BS
Darkwing     75               10 10 10 4
The Undead Darkwings swoop silently from the skies to strafe enemy troops with bursts of fire from their autocannon, or to create havoc and confusion with their frag-launchers.
squadron: The squadron consists of between 1 and 5 Darkwings.
Crew: Each Darkwing has a single skeleton crewman.
Weapons: Each Darkwing carries twin-linked Autocannon and a Frag Launcher.
Options: Any Darkwing may replace its twin-linked autocannon with two Missile Launchers at no extra cost. A single Darkwing may replace its Twin-linked Autocannon with twin-linked Lascannon for +10pts.
Type: Open Topped, Skimmer, Fast.

Heavy Support

Heavy weapon team

	        Points/model  WS  BS  S  T  W  I  A  Ld  Sv.
Skeleton           23          4   4   4  4  1  4  1  9  4+

Most attacks by the Undead are supported by small squads of Heavy Weapon teams. These sneak ahead of the main battle line and take up concealed positions to harass the opposing forces with a hail of bullets.
Squad The squad consists of 2 Skeletons. You may take upto 3 weapons teams as a single Heavy Support choice, but if you do so they must be grouped together into one large squad.
Weapons: Each model carries one of the following ranged weapons: Bolter, Shotgun or Lasgun. The team must take one of the following weapons: Mulit-Bolter +10pts, Autocannon +15pts, Lasannon +20pts, Plasma cannon +30pts.

Special Rules:

Infiltrate:The Heavy Support team may Infiltrate.

Weapons Chariot

		Points/Model BS Armour FR  SD  RR
Weapons Chariot       60        4        10  10  10
It is not just human forms that are reanimated by the worshippers of Chaos. The bodies of far larger beasts are also required, for they are used to bear larger pieces of ordnance such as support weapons. Often the distinction between crew and vehicle is a difficult one with bones fixed together in a twisted, un-natural pattern to serve the needs of the Dark Ones.
Squadron: The squadron consists of between 1 and 5 Chariots.
Crew: Each chariot is crewed by 2 Skeletons.
Weapons: Heavy Bolter, Storm Bolter and Smoke Launchers.
Options: Any Chariot may exchange its Heavy Bolter for one of the following weapons: Multimelta +15pts, Plasma cannon +20pts, Twin-linked Lascannon +25pts.
Type: Open Topped.

Undead Chimera

		Points/Model BS Armour FR  SD  RR
Chimera               95        4        12  10  10
The few mechanical vehicles of the Undead armies are often modified and upgraded to perform several battlefield roles. Most often this results in standard transports being fitted with several additional weapons at the price of being able to carry troops.
Crew: Each Chimera is crewed by 3 Skeletons.
Weapons: Heavy Bolter and Multi-Laser
Options: An Undead Chimera may be additionally equipped with upto two of the following weapons: Missile Launcher +10pts, Heavy Bolter +5pts, Autocannon +10pts, Lascannon +15pts, Plasma Cannon +25pts.
Type: Tank.

Undead Rhino

		Points/Model BS Armour FR  SD  RR
Rhino                 50        4        11  11  10
The few mechanical vehicles of the Undead armies are often modified and upgraded to perform several battlefield roles. Most often this results in standard transports being fitted with several additional weapons at the price of being able to carry troops.
Crew: Each Rhino is crewed by 2 Skeletons.
Weapons: Storm Bolter.
Options: An Undead Rhino may be additionally equipped with upto two of the following weapons: Missile Launcher +10pts, Heavy Bolter +5pts, Autocannon +10pts, Lascannon +15pts, Plasma Cannon +25pts.
Type: Tank.