The Way Of The Dragon
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Knack I - The Way Of The Dragon:
The Way Of The Dragon teaches a radical technique that uses two swords rather than one. Because the opponent must try to get past two blades rather than one, the Dragon Warrior is harder to hit. His TN to hit increases by 5.

Knack II - Strong And Swift:
At this point, the Dragon Warrior has become so attuned to his style that he can bring forward one Action per turn. This action may not be used for parrying or Held, and can only be brought into a Phase in which you already have an Action.

Knack III - Blood Of My Brothers:
The ancient Kinship that all Dragon Warriors feel with Lews Therin Telamon gives them the ability to help or hinder Channelers. They can spend a Spirit Point to increase or decrease the TN of any weave aimed at them by 5.

Knack IV - The Unrighteous Will Fall:
This Warrior has mastered a meditative no-mind technique. If this Warrior kills or knocks out an opponent then he may attack again in the same phase as long as the attack does not involve movement.

Knack V - The Heart Of The Dragon:
A true master of the Blade, this Dragon Warrior may bring forward two Actions per turn. Again, these Actions cannot be used for parrying or Held, and can only be brought into Phases where you already have an Action. They can be brought into the same Phase.