The Warrior Schools work a little differently to the other
skills in The Wheel Of Time. Each one costs 30 experience points (or 10
Character Generation points to learn a School from your place of birth
of 15 Character Generation Points to learn one from another area) to initially
enter, but there are no basic knacks in any of them. Only advanced ones
which cost the normal amount of points to buy. However, you cannot buy
the different knacks until you have a certain rank in the ones below, and
you must actually find someone to teach you the knacks in character. The
table below shows what you need to buy each knack:
You need in Knack 1
You need in Knack 2
You need in Knack 3
You need in Knack 4
You need in Knack 5
To Learn Knack 1
0
0
0
0
0
To Learn Knack 2
3
0
0
0
0
To Learn Knack 3
4
3
0
0
0
To Learn Knack 4
5
4
3
0
0
To Learn Knack 5
5
5
4
3
0
Once you have rank 5 in all of the knacks for a specific
School, you qualify as a Blademaster of that School and receive a Free
Raise whenever you use that School.
You must declare which (if any) Warrior School you will
be using during a combat before the combat begins. If you wish to change
to a different School during the combat, it will cost a Spirit Point.
This website will be closing on 1st October 2026 and the content deleted, if you want to archive it archive.org may be able to help.
Please do not call Plusnet as we hold no information about the ownership of this website to help.