The Way Of The Unicorn
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Knack I - The Way Of The Unicorn:
Unicorns have been trained to fight on horseback. When on horseback, the warrior may add his Ride knack to any Roll during combat.

Knack II - The Dance Of The Blade:
The Unicorn fighting style involves a trick called the "Parry of the Horn". The warrior may choose to make a Parry of the Horn. The TN to hit someone performing this technique is (Reflexes + Parry Knack + The Dance Of The Blade) * 5. It takes one action to assume the stance.

Knack III - The Four Winds Strike:
With this knack, the warrior may bring forward one Action per Round. This Action may not be used to parry of Held, and it can only be brought forward to a Phase in which you already have an Action.

Knack IV - One Spirit:
The link between the warrior and his steed is complete. While performing any physical acts while on horseback, his steed makes up for any imperfections in the warrior's technique. If he Raises his TN, misses the Raised TN but makes the original TN, the roll succeeds but gains no benefit from the Raises.

Knack V - Dancing With The Fortunes:
After any roll, the Unicorn warrior may choose to roll again to get a better result (the second roll must be kept).