Knack II - The Dance Of The Blade:
The Unicorn fighting style involves a trick called the "Parry of the
Horn". The warrior may choose to make a Parry of the Horn. The TN to hit
someone performing this technique is (Reflexes + Parry Knack + The Dance
Of The Blade) * 5. It takes one action to assume the stance.
Knack III - The Four Winds Strike:
With this knack, the warrior may bring forward one Action per Round.
This Action may not be used to parry of Held, and it can only be brought
forward to a Phase in which you already have an Action.
Knack IV - One Spirit:
The link between the warrior and his steed is complete. While performing
any physical acts while on horseback, his steed makes up for any imperfections
in the warrior's technique. If he Raises his TN, misses the Raised TN but
makes the original TN, the roll succeeds but gains no benefit from the
Raises.
Knack V - Dancing With The Fortunes:
After any roll, the Unicorn warrior may choose to roll again to get
a better result (the second roll must be kept).