Subject: Errata: Melnibone

From: postmaster@chaosium.com (Chaosium)

System: Elric!

Here is the errata for Chaosium's new Melnibone supplement for the
Elric roleplaying game.

Most importantly, the notes on Melnibonean character generation were
left out.  There are also a couple of conflicts with the writeup for
dragons in the rulesbook.

1. The character sheet skill list includes the 30 percentile bonuses
for being Melnibonean noted in the rulesbook, but the weapons and
attacks do not, since they are a matter of choice and mostly not
printed on the sheet.  Taking a weapon, add 30 percentiles to the base
chance.

2. The +20 beneath the Chaos box on the adventurer sheet means that
every Melnibonean character starts with allegiance to Chaos.  Spells
and demons come free of allegiance points.

3. Demons chosen must be reasonably capable of being bound by the
character.  +3 POW or less, as a guideline.

4. The Repair/Devise skill was omitted for Melnibonean characters.
This lowly skill is unworthy of a Melnibonean, whose slaves should be
performing such tasks.

5. Melnibonean adventurers can come equipped with any and all weapons,
gear, mounts, drugs, jewelry, silver, slaves, etc., that could
reasonably be brought on an expedition.  The adventurer gets no armed
retinue, though, since that would distort play.

6. The skill Dragon Song is summarized on pages 87-88 as
"Communicating with Dragons." It has a base chance of zero, since it
is knowledge restricted to the warrior elite of the Bright Empire. The
Dragon Lays are particular songs sung using Dragon Song, and they seem
to have magical components, though they do not seem to be formal
spells. At the gamemaster's option, the adventurers in "The Suffer
Glass" can pick up 1D6 points of this skill, or it may be that the
crystal disks were the vital component and that the adventurers
remember nothing of value so far as the skill is concerned.

7. To endow the skill Ride Dragon, give the adventurer half of his or
her Ride skill.  Darned few adventurers will be highly skilled dragon
riders, since every ride is precious and must be one into battle.

8. In the scenarios, the dragons' armor stats should mostly be 2D8+8.
Any fixed values are incorrect.

9. Dragon Bite damage is as per the rulesbook, 3D8.  There are at
least two conflicting values for it in the Melnibone book.
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