M == Carmageddon == M
My Carma2 files
Total Conversions:
new
ThrillRace 2000 *13kb*
Changes the rules of Carmageddon2; (as well as the original
changes, this now includes) repair costs 3x more; opponents
hellbent on winning the race; HEAVY penalty for hitting/killing
an opponent; stronger penalty for killing peds; normal/sports
cars race only, no trucks. New changes and edits by Chris
Pfingsten, original editing by Dukester.
original
ThrillRace 2000 *10kb*
Changes the rules of Carmageddon2; each race has to be completed
via the checkpoints within the time given at the start; all races
are against 3 random opponents (who'll only attack if provoked);
hitting/killing them gives nothing, and killing a ped results in
a 1 second deduction; killing all the opponents results in a
disqualification (race over, zero bonus); each race is 1 to 5
laps long, and you have the time I set to do it in. The tension
is hot! (this is supposed to be a sort-of copy of Konami's
'ThrillDrive' in the arcades)
Loading screens:
Appropriate loading screen for ThrillRace 2000 *303Kb*
Carma2 cars:
New Sounds:
NASCAR
sound scheme (replaces some Carma2 sounds with NASCAR
waves) *1.13Mb*
StarWars
sound scheme (replaces some Carma2 sounds with StarWars
waves) *559kb*
Thunderstorm
to replace electro sound *46kb*
[
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Carma1 files section
Tripod's Gallery
'Make a track' section
Dukester's Carmageddon section