


Gaiares also
featured an endearingly bonkers Eco-morality plot - told in an epic seven
minute anime-style intro - about saving the Earth both
from toxic pollution and also a band of evil Space
Pirates (the 'Gulfer') with names like Zoggian and
Badnusty..
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Gaiares, along
with Gleylancer is quite probably my
favourite Sega Megadrive (Genesis) horizontal shooter (I
was never a huge Thunderforce fan I'm afraid..). Released
relatively early in the Megadrive's career, and brought
to the US by Renovation (it wasn't released in the UK -
criminal really!) Gaiares features one of the most
original and appealing weapon powerup systems ever
created. By use of a device called TOZ operated by a
second button on the controller - and similar to the pod
weapon of R-Type - the player could
actually capture enemy weapons by firing the TOZ at an
enemy ship (or even boss!) , which were then transferred
to the players craft. Each different type of alien craft
possesed different weapon types - which were further
upgradeable by capturing more aliens of the same type to
max out a particular weapon. This made for a lot of fun
just playing around with the differerent enemy weapons,
and learning which enemy craft had the best ones! It's a
great system.. and one that really ought to have been
reprised in a later shooter (Shootemup designers please
take note!..). ;)

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Gaiares Story
Gaiares Manual (US)
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