  
          
          
         
         Gaiares also
        featured an endearingly bonkers Eco-morality plot - told in an epic seven
        minute anime-style intro - about saving the Earth both
        from toxic pollution and also a band of evil Space
        Pirates (the 'Gulfer') with names like Zoggian and
        Badnusty.. 
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         Gaiares, along
        with Gleylancer is quite probably my
        favourite Sega Megadrive (Genesis) horizontal shooter (I
        was never a huge Thunderforce fan I'm afraid..). Released
        relatively early in the Megadrive's career, and brought
        to the US by Renovation (it wasn't released in the UK -
        criminal really!) Gaiares features one of the most
        original and appealing weapon powerup systems ever
        created. By use of a device called TOZ operated by a
        second button on the controller - and similar to the pod
        weapon of R-Type - the player could
        actually capture enemy weapons by firing the TOZ at an
        enemy ship (or even boss!) , which were then transferred
        to the players craft. Each different type of alien craft
        possesed different weapon types - which were further
        upgradeable by capturing more aliens of the same type to
        max out a particular weapon. This made for a lot of fun
        just playing around with the differerent enemy weapons,
        and learning which enemy craft had the best ones! It's a
        great system.. and one that really ought to have been
        reprised in a later shooter (Shootemup designers please
        take note!..). ;) 
          
         
         
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         Gaiares Story 
         Gaiares Manual (US) 
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