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KKK beta v1.0 Three levels, including a secret level, plus lots of new graphics and sounds not found elsewhere. By M. Heijnen.

Wolfenstein: Special Edition 21 levels spread over 3 episodes. Follows the original storyline, but has a new weapon (reloading shotgun), new ammo type and help/endart screens etc. By Luke Strauman.

Wolfenstein Collection is a new 30 level set for Wolfenstein 3D. It's by MCS.  

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'Stand Alone' levels (full version not required)

AVAILABLE NOW TO DOWNLOAD

10 New Ones SDL Made by Thomas Weiling, the 10 levels are very well made with a wide variety of scenarios. As this set concentrates on high quality mapping, it will especially suit those who like playing the original game. The coding was done by Havoc and includes changed ceiling colours. Available here. Vista/Windows 7-compatible.

1945 The End Of The Third Reich 60 seamless levels that are extensive and well designed/decorated. Some levels have outdoor scenarios. There is a mix of original, imported and new graphics/sounds and there is also new music. It all seems to blend together very well. Code changes include 25 ammo crate added, changed floor/ceiling colours and boss action replays removed. There's a detailed doc file included. Made by Penguindog55. Available here.

2nd zip SDL Ken O'Brien's '2nd.zip' has been converted to SDL by Andy Nonymous. Part 2 in a series, and subtitled 'On the Trail of Schabbs', it has 20 well done seamless levels and some new graphics. Original DOS exe was by BJ Rowan. Vista/Windows 7-compatible.

A Long Walk Back 6 straight levels from Harry Mass Senior that are well designed and decorated. It's an 'old school' type addon - the levels are fast moving and atmospheric, with lots of mutants and white officers. There are some changed graphics but the original Wolf 3D/Spear feel remains. Available here. The gold key doesn't usually show on the status bar but it does open locked doors.

A Madman's Dream Sequel to Beyond Tobruk. Ten new levels, plus tons of new graphics, sounds and source code changes. By John Bucksnort. You can find it here.

A Madman's Dream SDL Made by John Bucksnort. It was converted to SDL by Andy Nonymous. Wolf3D based, there are 10 well designed levels and some modified graphics and sounds, plus title screen changes. Vista/Windows 7-compatible.

A Time To Die 5 levels which are well decorated and quite extensive. There's a mix of Wolf3D/Spear graphics and some new sounds. Fast moving, it's quite a difficult set to beat at times. Level 3 needs some pushwalls opened to complete the level. By Lakota Bucksnort. It's available here.

A Time to Die SDL Lakota Bucksnort's first mod, 'A Time to Die' has been converted to SDL by Andy Nonymous. There are 5 well decorated and quite extensive levels. Fast moving, it's quite a difficult set to beat at times and level 3 needs some pushwalls opened to complete the level. Vista/Windows 7-compatible.  

A Touch Of Nazi A (mostly new) ten level set comprising some of John Bucksnort's favourites. Has a lot of Spear graphics, changed title screen etc. Available here.

A Touch Of Nazi SDL John Bucksnort's 10 level set called 'A Touch Of Nazi'. It was converted to SDL by Andy Nonymous. Mostly new levels, comprising some of John's favourites, two of the levels were made by Harry Mass Sr and I made one level. Fast moving, well designed levels and some modified (mainly from Spear) graphics, sounds etc. Vista/Windows 7-compatible.

A World Of Rage Made by Joshua Waight. The 8 levels are of a fair size and in one single episode. There's a mix of old and new graphics, many new sounds, and a hard hitting soundtrack including music from Quake 2 and Halo! A detailed doc file is included. Available here.

Abandon Possum Trot's first set and has 50 levels that are mostly extensive and well detailed. There are many changed graphics and sounds though the Wolf 3D feel remains. A credits list is included. There's quite a mix of old and new graphics which blend together well most of the time. Available here. Episode One has only one level.

Abandon SDL Here's the SDL version of the first Possum Trot mod, 'Abandon.' It has 50 levels that offer a glimpse into the first mapping attempts from one of today's best mappers, Thomas Weiling. There are many changed graphics and sounds. Combined with the beginner's mapping, these blend together to form a somewhat surreal Wolf3d experience. A credits list is included. Conversion by Andy Nonymous. Vista/Windows 7-compatible.

Abandon 2 - Purgatory 15 seamless, fairly extensive and well decorated levels made by Possum Trot. Graphics come from various sources, there are changed sounds and the exe used is from Gary's 'Countdown To Disaster'. It all blends together quite well and retains the original Wolf 3D feel. Available here.

Abandon 2 - Purgatory SDL The fourth Possum Trot mod 'Abandon 2 - Purgatory!' is now available in SDL. There are 15 seamless, fairly extensive and well decorated levels. Graphics come from various sources, there are changed sounds and the SDL exe by Andy Nonymous is based on Gary Ragland's 'Countdown To Disaster'. It all blends together quite well and retains the original Wolf 3D feel. Vista/Windows 7-compatible.

The Abbey Five well designed levels, plus new graphics, title screen etc. By Harry Senior. Available here.

Absence The 18 seamless levels are well made and cover a wide range of scenarios. Virtually all graphics and sounds have been changed. There are many complex code changes like buying implants to improve weapon strength, switching to emergency power, passwords, diaries, shock barriers and exploding barrels. The log disc feature is very impressive too and helps to create more of an 'action role-playing' game rather than a straight shooter game. It all blends together very well. By Havoc. Available here. SDL version (Vista-compatible) now also available Absence SDL Version.

All This And Wolf3D 70 levels that are extensive, well designed and well decorated. Although there are some graphics changes, the Wolf3D feel is retained quite well. There are many code changes (done by Chris Chokan) including having more than 60 maps, extra static objects and an option to go back to earlier levels. Text file included. By Thomas Weiling. Available here.

All This and Wolf3D SDL Here's the SDL port to All This & Wolf 3D. Made by Thomas Weiling, the 70 levels are extensive, well designed and well decorated. Although there are some graphics changes, the Wolf3D feel is retained quite well. Code changes include having more than 60 maps, extra static objects and an option to go back to earlier levels. Text file included. Vista/Windows 7-compatible.

Area 51 There are 11 levels, and from what I played already they look good. There are many new features including teleporting, new 'readthis', endart and message screens. The graphics are largely based on Blake Stone. By Luke Strauman. It's available here.

Armageddon Sixty continuous levels, split into several distinct sections, by Barry C. Some modified graphics and sounds. For more info and the download, check out Easyspace.

Armageddon SDL Barry Christian's 'Armageddon' is now available in SDL. There are sixty continuous levels, split into several distinct sections. Some modified graphics and sounds. Conversion by Andy Nonymous. Vista/Windows 7-compatible.

Assassinate Hitler is a new 20 level set by Gary Ragland. Very good interesting and varied layout. More difficult than the registered set. Download it from here.

Assassinate Hitler SDL Gary Ragland's Assassinate Hitler has been converted to SDL by Andy Nonymous. 20 well-crafted seamless levels of classic Wolf3d from 1998. Requires the full Wolf3d to play. Vista/Windows 7-compatible.

Assassinate Hitler 2 Demo A 3 level demo of a sequel to Gary Ragland's 'Assassinate Hitler'. What's there is done well though the levels are not that large. The third level is a revamp of the original shareware boss level but you meet Hitler and not Hans Grosse. There are some source code and graphics changes. Ten levels are planned for the final version. By Kyle Fisher. You can download the demo here.

Assault On Castle Totenhammer (v0.3 beta) Seven good large levels. By Joe. The levels are large and of good quality. Code changes include landmines, armour and textured floors/ceilings. Nicely done. Click here for the download.

Assault On Castle Wolfenstein Kyo Kusanagi. It's called 'Assault On Castle Wolfenstein' and has 3 episodes. Some of the levels are modified originals - particularly on episode 3. There are lots of graphics changes though most I've seen elsewhere. It blends together quite well. It's available here.

Assault On Germany Final version. Some of the 60 levels are just modified original levels though many are completely new. Many graphics and sounds changes. Source code changes now include new demos. By Kyo Kusanagi. Available here.

Assault On Hell A 46 level set, with new graphics, sounds and a changed title screen. By Little Snabes. Get it here.

Assault on Hell SDL Little Snabes' 46-level set 'Assault on Hell' has been converted to SDL by Andy Nonymous. There's new graphics and sounds and a changed title screen. Episode 2 has three levels by John Bucksnort, and three levels which I made. Vista/Windows 7-compatible.

Batman 24 good seamless levels, new music/sounds, plus lots of changed graphics. There's text messages at the end of some levels and a very detailed 'ReadThis'. It's all put together very well. By Ian Skevos-Jones. Available here.

Batman: Wrath Of Mr. Freeze A sequel to Ian Skevos-Jones' first 'Batman' TC. There are 25 good seamless levels and some new features, including 3 new weapons, 2 new keys, armor, and ambient sounds. The helpart is very detailed. It all blends together well. You can download it here.

Behind Enemy Lines 4 levels that are extensive, well designed and with about the right amount of decoration. There's a number of new graphics and these blend in quite nicely and are particularly effective in outdoor scenes. Although at one time this was to be a more ambitious project, what is there is done very well. By Paul Rawski. Available here. Please note: Putting Mapedit files in the same folder as the game will corrupt some game files.

Berlin Express Six new levels, plus many graphics and source code changes. The train station and carriage scenes are quite effective!! A very good set by Harry Mass Senior. Download it here.

Beyond Castle's Dungeons 16 good seamless levels. Made as a homage to Wolf Skevos-Jones, and many of the images, sounds and code changes come from Wolf's sets. Overall, it's put together pretty well, though it's difficult to beat at times. By Mario Maniac. You can download it here. Easier version here.

Beyond Tobruk Twenty one new levels from John Bucksnort, with lots of graphics and other changes. Get it here.

Beyond Tobruk SDL The SDL conversion of John Bucksnort's 'Beyond Tobruk' has been released. It was converted by Andy Nonymous. Wolf3D based, there are 21 well designed levels and some new graphics and sounds, plus title screen changes. Vista/Windows 7-compatible.

Beyond Wolfenstein I, II and II (Special Edition) These sets are no longer available as a download - due to a statement about copyright issued by ID Software 2/2/01. Send me E-mail!.

Big Time Gangsta Made by Majik Monkee, the "Village Idiot Productions" team assisted in creating it. There are 3 fairly extensive levels. Each one has at least one large secret area. Most of the graphics have been replaced with some coming from Monkee's Image World and help create a gangster type scenario. There's a credits file included.
Available
here. R - rating. Has some harsh language that may not be suitable for younger audiences. Big Time Gangsta SDL SDL version is Vista/Windows 7-compatible.

The Bitter End 10 levels by Thomas Weiling that are designed and decorated very well. Code changes include 400+ static objects and 150+ guards and were made by Dean Horton. There are no graphics changes and the original Wolf3D feel is retained very well. Thomas tells me the game is meant to follow the plot of Episode 3. Available here.

The Bitter End SDL Thomas Weiling's 'The Bitter End' has been converted to SDL by Andy Nonymous. The 10 seamless levels are designed and decorated very well. The original DOS code changes were made by Dean Horton. There are no graphics changes and the original Wolf3D feel is retained very well. Thomas tells me the game is meant to follow the plot of Episode 3. Vista/Windows 7-compatible.

BJ's Last Mission Sixty mostly new levels. Many of the graphics are from Spear and some I've not seen before. The devil 'statue' now moves around! Mostly it all blends together quite well, though there are odd walls that look out of place at times. By George Warren. Click here for the download.

Blake Revolution 45 quite extensive and well decorated levels, mostly with lots of guards. The graphics and sounds are mainly from Blake Stone and Astrostein though some are from elsewhere. Some basic source code changes like episode names and increased ammo limit. There's a text file which has quite a lengthy storyline included. Has a futuristic feel. Made by Johnathan. Available here.

Bob's Girls Ten new levels and some new graphics and sounds. Quite difficult to play. By Bob Daum, co-author of the SR's Wolf series. Available here.

Bound Here's a new small mod called Bound, a semi-sequel to Stealth. Like Stealth, it also features puzzle and stealth elements. It was made by Ronwolf. Vista/Windows 7-compatible.

Brutal Damage 20 levels that are quite well made though the first is a modified version of the original first level. There are some graphics changes but the game keeps the original Wolf3D feel. By Joshua Waight. You can get it here.

Bushenstein 3-D Michael Collin's full version edition of his shareware set 'Bushenstein 3-D'. This one has 21 fair sized levels spread over 6 episodes. There are some new sounds and graphics are like in the earlier shareware set, i.e. a mix of original game graphics with some American icons. You can get it here.

Cartosa Lives! Final version by Rocketboy680. Now has 16 levels spread over 6 episodes, and though mostly not that extensive, I particularly like the outdoor effects of the first level. Many new graphics including actors, though no new sounds. Some minor code changes. You can get it here.

Castle Assault 35 levels (5 of them secret levels) from Thomas Weiling, and they are all designed and decorated well. There are mostly original Wolf3D graphics, but there are new bosses from Bruno deo Vergilio. Code changes (done by Havoc and Thomas) include changed ceiling colours, seamless levels, helpart and a new music order. Available here.

Castle Assault SDL Thomas Weiling's mod Castle Assault has been converted to SDL by Havoc. There are 35 levels (5 of them secret levels) from Thomas, and they are all designed and decorated well. There are mostly original Wolf3D graphics, but there are new bosses from Bruno deo Vergilio. Code changes (done by Havoc and Thomas) include changed ceiling colours, seamless levels, helpart and a new music order. Vista/Windows 7-compatible.

Castle Grom The level design and decoration is done very well and all 8 new levels are very extensive. There's a good mix of Wolf 3D and ROTT graphics and sounds that blend quite nicely together and there is new music that fits well. Code changes include textured floors and ceilings, seamless levels and gun bobbing. Doc file included. By Raziel. Available here.

Castle Hasselhoff 20 seamless levels that are extensive and of good quality. Most of the graphics, sounds and music are new and blend together well. Code changes include ceiling/floor textures, shading. full screen and exploding barrels. Although the Spear feel is retained somewhat, there's also a humorous feel too. By Michael Collin. Available here.

Castle Mörder 8 new levels, including a secret level. Most levels are quite extensive, especially the early ones, and there are quite a number of different mapping ideas used. There are many changed graphics that come from various sources. The weapons and many of the sounds come from the Mac version. It all blends together quite well. Included is a doc file with a game manual and credits list. Made by Born4Battle. Available here.

Castle Totenkopf Wolf Skevos-Jones first TC. Well designed levels with good layouts. There are many source code changes, including new enemies (not replaced ones or ghosts, but full 8-sided guards) and a couple new weapons. One episode with 21 levels (like Spear). Many new graphics and sounds, a lot of them modified from the Spear episodes 2 and 3. You can find it here.

Castle Totenkopf SDL Edition A reboot of Wolf Skevos-Jones' first mod "Castle Totenkopf" (listed above) using the Wolf4SDL source port. The mod has 21 seamless levels and here are just some of the other features:
-new graphics
-new high-quality sounds and music
-new weapons, including a scoped rifle and usable MG42's
-smarter enemies
-improved levels
-floor/ceiling textures
-light shading
Available
here. (21.5Mb)

Castle Wilhelm Seven new levels, plus quite a number of graphics, sound and title screen changes. By Kyle, who is just ten years old!! Download it here.

Chemical Warfare Over 40 very well designed levels which loosely follow the plot of episode four. Some graphics are from other TC's and there are many source code changes, but it retains the atmosphere of the original game very well. By Jack Ryerson. You can download it here.

Chokage is a 30 level set which has its own exe file. Difficulty level is similar to the registered set at first, but gets harder, in later levels. It has a weird combination of old and new graphics - which works very well. New sounds too. By Chris Chokan. For more info and download click here.

Closer By Harry Mass Senior. Five new levels, plus a special secret boss level accessed from the fifth level. As always, there's plenty of action and many graphics, sounds and source code changes. Get it here.

Code 44 24 well made seamless levels, some are of a fair size while others are quite extensive. Some of the graphics and sounds come from Blake Stone while others are new, and there is new music. The source code is a modified version of the Totengraeber code and includes death cams removed, new helpart and endart and 4 keys. By JM2006. Available here.

Codename Purple Blood 4 levels of a fair size with about the right amount of decoration. There are a number of changed graphics, including most actors', and there are some mac sounds. Code changes include ceiling colours, increased ammo limit and helpart. Much of the original Wolf3D feel remains though the game does have a feel of its own too. By Born4battle. Available here.

The Cold War Made by Penguindog55 and originally created in late 2007 the mod is inspired by Final Solution by Parafriction. This mod is also a sequel to Penguindog55's first Wolfenstein mod End of The Third Reich with an inventive storyline as included in the detailed text document. The Cold War has 41 seamless levels (30 normal levels, 2 Secret levels, plus a Super Secret mission of 9 levels). The level design and decoration are done very well though some levels are not quite as extensive as in Third Reich. There are many imported vswap graphics and sounds (including a lot from Parafriction's Final Solution), and new music. Coding is mainly End of The Third Reich code, with a few new code modifications like landmines and a few other things changed. Available here.

Coldfusion! 30 levels here, mostly quite extensive, though a couple are not original. Lots of new graphics and sounds. By Little Cherub. It's available here.

Coming Of The Storm Traditional type of Wolf3D add-on by Wolf Skevos-Jones, but lots of new things have been added. There are many new graphics, sounds, and music. There are also many new source code features, including new actors, new weapons and ammo types, a backpack, directional sprites, ambient sounds, and outdoor atmosphere (on level 1). The game has one seamless episode with 19 levels. As with Wolf's earlier addons, the levels are well designed and well decorated. Click here for the download.

Confrontation 10 extensive well made levels that are action packed and there's a mix of original and imported graphics and sounds. The Wolf3D feel is retained and it all blends together very well. The levels are quite challenging at times but beatable. Will especially suit those who like the atmospheric feel of the original game. Made by Lakota Bucksnort. Available here.

Confrontation SDL Lakota Bucksnort's 4th mod 'Confrontation' has been converted to SDL by Andy Nonymous. There are 10 well-designed action-packed levels with a mix of original and imported graphics. The levels are quite challenging at times but beatable. Vista/Windows 7-compatible.

Countdown to Disaster SDL Here is the SDL conversion of Gary Ragland's 'Countdown To Disaster'. The storyline is the same as 'Wolf 3D - Episode Six - Confrontation'. There are 13 normal levels, plus a Boss and 2 secret levels. As is usual from Gary, they are of high quality - and they are quite extensive. There are many graphics imported from 'Spear' and also some source code changes such as a different music order and two new keys. Conversion by Andy Nonymous. A very good set overall. Vista/Windows 7-compatible.

Counter-Wolf v1.641 Now with 31 new levels, plus many brand new graphics changes, and code changes. Also, a new title screen and help/endart. By Ryan King. Click here for the download. Updated July 2, 2003.

Counter-Wolf (Final version) Has 30 levels and tidies things up from the earlier version 1.641 listed above. Click here for the download.

CounterWolf Dates from year 2000. Twenty new levels plus many new wall designs, other graphics, source code changes and title screen. Quite effective, and difficult to play at times!! You can download it here.

Counter-Wolf 2 Final version by Ryan King. There are 50 levels in 5 distinct episodes: Office, Assault, Italy, Tundra and Dust. The outdoor areas are nicely decorated though in some indoor areas the decoration is sparse. There are many new graphics and sounds. Source code changes include new helpart, 7 weapons and gun bobbing. Click here for the download.

Cover Of Darkness 60 levels that are mostly extensive and with a wide range of design types. Some of the new walls come from ROTT and most of the new actors', apart from the mutant, come from Image World. There are minor code changes like ceiling colours and increased health and ammo. It all blends together quite well and it retains the Wolf3D atmosphere while having its own distinctive feel too. By Liso1 and Mek. Available here.

Crash Bandicoot 60 levels, mostly of a fair size, and they are well decorated. The graphics are cartoon-like and are done well. The sounds are also done well and it all fits together quite nicely. By Little Cherub. Available here.

Crash Bandicoot 2 21 levels from Little Cherub that are extensive, well designed and nicely decorated. Virtually all graphics have been replaced with cartoon type ones and they are very well made. New sounds too. The new ceiling and floor colours blend well together and other code changes include a teleporter and on screen level names. Doc files included. Available here.

Cuetips Revenge is by Steven L. Pappas. Lots of new graphics/sounds, and the bitmaps and wav files of these are included in the zip. There's also a changed exe file. All 60 levels are there but apart from some extra guards in the opening level they are unchanged. Good for those who like fun sets. Get it here.

Danger Zone 30 levels that are mostly quite extensive, though some come from elsewhere. There are some Blake Stone/Spear graphics but most graphics come from the original game. Some new sounds. Source code changes include Spear music and seamless levels. By Joe M.Wolfenstein 3D Fan is also credited in the title screen. Click here for the download.

Danger Zone 2 Sequel by Joe M. There are 30 seamless levels, some from the original game and some from sets by Arielus and Martin. There are many new wall designs and sounds. You can download it here.

Danger Zone 3 Made by Joe M, there are 30 levels that vary in size. Some are quite extensive, some are fairly small. Most of the walls, sounds, and some of the objects have been replaced but the Wolf 3D feel is retained quite well. Code changes include seamless levels and new helpart. Available here.

Dark Dungeon I Forty five large butt-kicking levels, super intelligence features. New never heard pulsating sound effects and graphics. New bosses and new guards. New objects. By Kenny Roels. You can download it here.

Dark Dungeon II Sequel to Dark Dungeon I, 40 large levels with even more changed graphics, sounds, bosses and objects. You can download it here.

Dark Side Of Death 14 extensive levels by Mario Maniac spread over 3 episodes and quite a mix of original and new graphics/sounds which on the whole blend together quite well. Source code changes include helpart and landmines. Click here for the download.

DarkWolf If you've ever played Wolfenstein 3D you'll like this freeware game. DarkWolf contains 24 levels including 3 bosses. Controls: mouse - look around, W, S, A, D - walk, left mouse button - shoot, SPACE - open doors and secret walls, 1, 2, 3, 4 - select weapon. Made by FOKA Studio. Vista/Windows 7-compatible.

Dawn Of The Dead: Hell On Earth Ten good levels and 6 weapons. New music has been added, plus lots of graphic and code changes. It's a difficult set to beat, partly because of the lack of ammo at times. By Wes DesJardins. You can download it here. There's a maps only patch with extra ammo here.

Dead World Rising Demo Two level demo by Roger D. Although it's nowhere near finished, there's enough here to show what we're likely to expect in the final version. Roger uses 'TFS' as a base, but the graphics, sounds etc are 'Doom' based. Click here for the download.

Dead World Rising 20 well made levels, plus lots of Doom graphics and sounds. Has a good Doom type atmosphere, and the readthis is particularly well done. Uses the TFS source code as a base. By Great Wasabi. Click here for the download.

Dead World Rising 2 - Episode 2 Great Wasabi's new 20 level version. There's plenty of changed graphics and sounds - a blend of Doom and cartoon types which fit together quite well. The levels are of a pretty good standard. You can download it here.

Death Waits Ten new levels, plus graphics and source code changes etc. By Harry Mass Senior. Available here.

DeathTrigger Released by M2 SOFTWARE, the 10 new action-themed levels are well made. Most of the levels were made by Nexion and Atina, and Jayngo made the secret level. Nearly all of the graphics are new and hand-drawn. Code changes include extended view, useable objects, a new item and much more. It all fits together well. There's a detailed text file and manual included. Available here. You can also get it from M2 SOFTWARE.

Deep Freeze Made by Joe M, there are 30 mostly original levels which are fairly extensive here. Many graphics have been changed but there are no new sounds. There are some basic source code changes and a detailed storyline. The original Wolf3D feel remains. You can get it here.

Has a minor menu bug where you need to 'right click', instead of 'left click', to exit some menu options.

Den Of Evil Eleven levels, Spear graphics, plus lots of sounds and title screen changes. It's well designed, but difficult to beat. If you like lots of dungeons and pushwalls then you'll enjoy this. By DTrade. Click here for the download.

Den of Evil SDL Here's DTrade's final mod, 'Den of Evil', converted to SDL by Andy Nonymous. Spear-based, it's well designed, but difficult to beat. If you like lots of dungeons and pushwalls then you'll enjoy this. Vista/Windows 7-compatible.

Der Angriff (The Attack) 60 new levels that are large and very well decorated. The graphics are a mix of new and original graphics and there are real German sounds and new music. The code changes include textured walls and ceilings, 200 max ammo and there is both German and English helpart. The menu and status bar is in German. It all blends well together and keeps the original Wolf3D feel intact, though the game has a feel of it's own too. By Raphael. Available here.

DieHard Wolfers TC SDL Now in SDL, the 3 episodes (30 levels) have a wide range of mapping styles but they are all good and blend in well together. Mappers include Loki, Arielus, Adam Biser, ack, Merthsoft, Ringman, Dean, Ronwolf and myself. Virtually all the graphics, sounds and music are new and although the Wolf3d feel is retained, the mod also has a feel of its own and with a very good storyline. Others involved in the mod include Andy Nonymous (coding and coordination), Tricob/Hair Machine (music), and Majik Monkee (title screen). There is a fuller credits list in the text file included in the zip. Made by The DHWTC Team. Available here. Vista/Windows 7-compatible.

Doctor Who 5 well made levels that take place in different time eras. They range from an Egyptian Pyramid archaelogical dig - 1927 AD, a Space Station Epsilon - 2543 AD, a British Castle - 1354 AD, Mars Colony - 2208 AD, and The Library - 5076 AD (Secret Level). Code changes include enemy toughness, seamless level progression, par times, faceless only drop assault rifles, weapon bobbing and a new music order. By Venom Inc. Available here.

DOI (Destroyers Of Ignas) 9 levels, including a secret level by Ueber Wolf. The features include enemies replaced with walking and talking Ignas, different death animations, several new wall textures, and new help/endart. Available here.

Domination (Special Edition) Latest version of Barry Christian's 3rd set. 28 consecutive levels, a changed music order and a new title screen. You can download it here.

Domination SE SDL Here is Barry Christian's 'Domination: Special Edition' in SDL. This is a TC version of Barry's 3rd set, with 28 seamless levels, a changed music order and a new title screen. Conversion by Andy Nonymous. Vista/Windows 7-compatible.

DOOM: Legions Of Hell v1.02 Four episodes (40 levels) and they are quite extensive, well designed and decorated well. Virtually all graphics, sounds and music have been replaced and fit well together to create a great DOOM atmosphere. There are many code changes and include gun bobbing, ceiling/floor textures, ray casting, extra keys, switches and teleports. Looks very professionally done. By Insurrectionman. Two versions are available - an exe and a zip.

DOOM: Legions of Hell SDL This is a port of Insurrectionman's first mod, DOOM: Legions of Hell, it is now in SDL and with updated features and graphics that suit DOOM better, still original maps, and none of the memory bugs. Vista/Windows 7-compatible.

Doom: The Movie 8 levels that are not that large but are well designed and decorated. The new graphics, sounds and music blend well together and the Doom atmosphere comes across well. Code changes include no loading screen, weapon swaying, enemy toughness changed and new player speed. By Joshua Waight. Available here.

Double Trouble v06 A sequel to 'Rising Evil' and has 36 quite extensive and well detailed levels. Four of the levels are secret and another 4 are super secret!! There are lots of changed graphics/sounds and a very long list of source code changes that include gun bobbing, weather effects, textured floors/ceilings, extra actors', helpart, level names on screen, menu changes, exploding barrels etc. By Ryan de Haast. Click here for the download.

Drawn And Quartered The 3 levels are of a fair size and well decorated. The graphics and sounds are virtually all new and as can be seen from the pics give a distinct cartoon feel. Made by Ringman. Available here.

Dungeon Cephalis v5.1 Revised version with 10 new levels, plus a new status bar etc. A very spooky set. By Amirtes. You can download it here.

Eat At Joes: Original Version Ten new levels and good cartoon type graphics, plus new sounds. You can get it here.

Encrapment The 60 levels in this version come from my 'Escape From SS Prison' set. All the graphics, fonts and even the sounds have been 'encrapped'. The typo's in the end game messages and text files are deliberate!! The project took several months to complete. Also included is a set of encrapped sounds. By Ueberwolf. Available here.

The End Of A Superpower Seven new levels at present, but this will be extended later. Based on Operation Buzzbomb graphics, but the levels are totally different. A bit buggy - there are too many objects in one area at times, particularly on the first level, resulting in occasional loss of graphics, but there's some good design ideas too. By YH. Available here.

End Of Dragons 17 levels, including 2 secret levels, that are extensive and well made. This is the prequel to Return Of Dragons and there are new enemies, textures, and sounds that were not featured in Return Of Dragons. There's also seamless level progression and some slight puzzles in some levels. The new music fits well. Made by Venom Inc. Available here.

End Of Eternity 16 levels that are mostly quite extensive, though some are modified levels from the original game. The graphics are mostly from the original game though some come from Spear and Lost Episodes. Several new actors appear in the later levels. Some Spear music. Code changes include new helpart/endart and on-screen level names. By JM. Available here.

Endlösung 30 well made levels (spread over 6 episodes) from Thomas Weiling. There's a mix of original and new graphics and sounds that blend together well and retain the Wolf3D feel. Good selection of music, and a good storyline. The coding is by Ronwolf and includes changed ceiling colours and episode names. Available here.

Endlösung SDL Thomas Weiling's 'Endlösung' has been converted to SDL by Andy Nonymous. The levels are extensive and well made. There's a mix of original and new graphics and sounds that blend together well and retain the Wolf3D feel. Good selection of music, and a good storyline. The DOS version code changes were by Ronwolf and include changed ceiling colours and episode names. Vista/Windows 7-compatible.

Escape From Castle Holle 31 consecutive levels, plus 4 secret and 1 super secret levels, and they are all extensive and well designed/decorated. There's a mix of old and new graphics, plus new sounds and a changed music order. Code changes include a new ammo box, helpart and intermission screens. The gameplay is fast moving as most levels have a lot of guards. It all blends together quite well and keeps the Wolf 3D feel. By Dean Horton. Available here.

Escape From Reichstag The 20 levels are mostly quite small but there are many graphics changes and some music changes. The exe is from 'Danger Zone' and among the changes are ceiling colours, seamless levels and new helpart and endart. By Joe M. Available here.

Evil In Iron Ten new well designed levels and some new graphics, plus title screen changes. This is the third set in the Tragedy At Istanbul series. By John Bucksnort. Available here.

Evil In Iron SDL The SDL conversion of John Bucksnort's 'Evil In Iron'. It was converted by Andy Nonymous. There are 10 well designed levels and some new graphics, plus title screen changes. This is the third set in the Tragedy At Istanbul series. Vista/Windows 7-compatible.

Evil In Iron/Doom Graphics As above, but with Doom graphics. Get it here.

Evil In Iron DOOM SDL The SDL conversion of John Bucksnort's 'Evil In Iron DOOM'. It was converted by Andy Nonymous. Wolf3D based, there are 10 well designed levels and some Doom graphics and sounds, plus title screen changes. Vista/Windows 7-compatible.

The Fear Of Magic Nine levels by Fredrik Stjernholm. The levels are well designed and there are some nice graphics. The game has a medieval feel to it - sort of like in 'The Heretic'. Download it here. Fredrik has a website at Blastfire Entertainment.

The Fear of Magic SDL 'The Fear of Magic' by Fredrik Stjernholm is now available in SDL. The 9 levels are well designed and there are some nice graphics. The game has a medieval feel to it - sort of like in 'Heretic'. Here's Fredrik's description "Instead, of being the usual wolf 3d addons that has to do with WWII, this is a Heretic/Hexen type of a game! You are in the old middle ages, as you fight your way forward, and being attacked by skeletons, wolves, warlocks, and zombies...! Use your weapons; the knife, the fire magic, the light magic, and the wizard wand!" Converted by Andy Nonymous. Vista/Windows 7-compatible.

The Fear Of Magic II v2.1 Sequel to the above, this one has 20 new levels, plus many new pics/sprites, and sounds. You can download it here.

Federal Cases: Tara Carmichael MA-17 Federal Cases: Tara Carmichael MA-13 Here are download links to Federal Cases: Tara Carmichael, made by Mad Wolf. The MA-13 version is the same as the MA-17 one except it lacks the OGG rap music, all f-words, and topless nudity.
Features:
*30 action packed levels spanning over and under New York City, including 5 secret levels
*Silent knife kills
*A total of 8 weapons, most of which are dual wielding guns like GoldenEye/TimeSplitters
*Difficulty affects max lives with easiest giving you 9 lives and hardest only offers 1 life
*A progressive story (Intart)
*Easter eggs revealing my next project
*More enemies than you have ammo for
And much more! Vista/Windows 7-compatible
.

The Final Assault Eight good levels here. The graphics and sounds are largely imported from elsewhere and credits are given in the enclosed text file. The resulting blend has come out quite well and the atmosphere of the original game is still there. By Executor. Click here for the download.

The Final Fight A revised version. A 60 level addon with levels made by James Shain, ack and myself. There are a number of graphics changes, mostly done by WLHack, and these fit well with the original graphics. There are also some sounds and music changes but the original Wolf3D feel is retained. Code changes include new helpart, menu colours, ceiling colours and episode names. Available here.

The Final Fight (Original Version) Ten new levels, plus a new title screen though I didn't notice any new graphics. The levels are mostly quite large though often sparsely decorated. By James Shain. You can get it here.

The Final Fight: Operation Phoenix The 20 levels (two episodes) are well made, though some are on the small side. Most of the sounds, graphics and music are from Final Fight as are most of the code changes. A zip containing the code changes and a credits text file have both been included. By SaiyanHog. Available here.

The Final Solution (v2.0) Twenty continuous levels, many new graphics and source code changes etc. This is a very good set by Parafriction. Updated 1/28/01 (revised level 8). Get it here.

The Final Solution (v3.0) This version has 20 well designed levels and many are different from those in the earlier version. The new music, extra graphics and effects are pretty good too! You can get it here.

Forbidden Weapon 30 levels that are fairly extensive and well made. Some of the graphics are new but many of the graphics and sounds come from Blake Stone. Along with the new music, it all fits together quite well and has a futuristic atmosphere. The source code comes from Rising Evil and Ryan de Haast is among the credits listed in the well detailed new helpart. Among the code changes are seamless level flow, 4 extra keys/cards and higher ammo/health limits. By JM2006. Available here.

Foxenstein 3D Version 1.0 The 36 seamless levels are mostly huge, quite complicated, very well designed and nicely decorated. There are also 6 secret levels and an ultra secret level. Most graphics were taken from original Wolf (and some from other TCs), so the game keeps the original Wolfenstein atmosphere. Source code changes include four keys, destructable columns and barrels, some new enemies, seven weapons, shading and textured flats. The last two features are optional, because they may make it difficult to play on slow machines and/or DosBox. The storyline is just like that of episode 3 of the original Wolfenstein 3D. A detailed text file and 'ReadThis' are included. Overall, it's quite an impressive set. Made by The Silver Fox. Available here.

Fraggerstein 3D A fun add-on by Topfragger. There are four new levels on episode one, plus one each on episodes two/three. The levels are mostly small and not very well detailed, but there are many new fun type graphics. Episode three has a Santa boss and penguins! Click here for the download.

Fraggerstein2 Demo Ten new levels here, mostly on the first 2 episodes. There's a large maze on e1l2, but many of the other levels are smaller. Some graphics and title screen changes. By Topfragger. Click here for the download.

Frayed (Full Version) 30 fairly extensive levels (three episodes) that have been well made. There are many extra features including increased enemy toughness on new bosses, a new enemy, the Blood Doll, additional wall textures, slightly improved aiming (Thanks to CodeTech84), a new music order and a new rating screen. It all blends together very well. By Venom Inc. Available here.

Frayed SDL Fiend Edition Made by Venom Inc, there are now 40 fairly extensive levels (four episodes) that have been well made. The SDL Fiend Edition has various new features including unseen in the classic version of Frayed...
*In-game messages
*Difficulty subtitles
*Redesigned weapon sprites
*A true fullscreen mode that displays health and ammo
*New enemies: Slut Slave, Slut Maiden, Rage Turretress, The Vile Skull
*Brand new episode
*Additional music
*New objects including the rescuable innocent girl
WARNING: Game rated MA-17 for blood, gore, language, and nudity! Not recommended for young audiences.
Available
here. Vista/Windows 7-compatible.

Fuchsenstein 3D Twenty levels spread over 3 episodes. They are well designed and nicely decorated. Only a few new graphics. German sounds, menu and helpart. By Patrick Hadorn. You can download it here.

Galactic Catacombs 3D A 4 level set from Joshua Waight that was first made for his school. The levels are of a fair size and are quite mazy at times. There's a number of new graphics, including one new normal guard and one new boss. Text file included. Available here.

Gates Of Hell 11 levels (10 on episode 1, and 1 on episode 2) that are mostly not that large. There's lots of changed graphics that are mostly from other sets and some changed sounds. It blends together quite well. Credits are given in a text file included in the zip. By MINOTAURiii975. Available here.

Gates To Hell Ten new levels, plus many new sounds, graphics, and title screen. By Harry Senior. Find it here.

See also The Abbey.

General's Clone Kyle's third set and this time there are quite a number of source code changes, including 200 health/150 ammo, 2 new keys, deathcams removed and changed music. There are also ten new levels, plus some new graphics and sounds. I only played the first level thus far and it's quite extensive and has lots of mutants. You can download it here.

Gespenster Dating from 2003, there are 10 extensive and well made levels. The graphics and sounds are mostly changed. The vswap base comes from TGE by Arielus but some other modifications have been made though the Wolf3D feel remains. The action is fast moving. Code changes include altered episode names, ceiling colours and ammo/health limits. Some levels need pushwalls opened to complete them. Made by Dakota One. A number of mapping bugs in the original release have since been fixed. Available here.

Ghost Betrayal 8 levels that are fairly extensive and quite well decorated. There's a mix of new and original Wolf3D graphics though much of the Wolf3D feel still remains. There's also a mix of new and original sounds and the music includes Linkin Park and Metallica. By Joshua Waight. The exe is from 'Wolfenstein Collection' by MCS Amsterdam. Available here.

The Golden Episodes Sixty well designed levels with lots of cool graphics and sounds changes. There are many source code changes too and I particularly like the text messages at the start of each episode. By Ariel Castañares. You can download it here.

The Golden Episodes SDL Ten years have passed since the release of Ariel's The Golden Episodes mod on 13 February 2003. Today, here is the SDL version. There are 60 well designed levels with lots of cool graphics and sounds changes. It retains the original Wolf 3D feel but also has character of its own. I particularly like the text messages at the start of each episode. The SDL conversion was done by MCS Amsterdam. Vista/Windows 7-compatible.

Goldfire 2010 Made by JM2006, there are sounds and graphics from Blake Stone and Planet Strike. It features 20 levels and uses the Rising Evil source code by Ryan De Haast. The changed music fits very well and adds to the atmosphere. There is a well detailed helpart (including credits) and good use is made of the extra keys/access passes. Other code changes include on-screen level names, a backpack, 3 new doors and max health/ammo limits changed. Available here.

Gorenstein 2: Attack Of Josef Hitler Four level beta (version 1.0). Lots of new graphics, sounds and a new exe. By Sam Feichter. Available from Sam's Wolfenstein Page.

Gothic Mayhem Has the same 20 levels as 'Brutal Damage' but with a new graphic set and a brand new storyline. Weapons include the Duke 3d pistol, the Tommy gun from Blood, and the classic Brutal Damage M16. By Joshua Waight. Available here.

Gottspear Six new well designed levels, plus some new graphics. Difficult, but not impossible to beat. Some keys are in hidden rooms. Available here.

The Grail Of Eternal Life 21 levels here and the first is a very large maze. The enemies I've seen so far I have also seen in other sets, though there are some new graphics and good snow effects here. Looks quite a promising set. There's a download link, and an online manual with more info, at The Grail Of Eternal Life website. Also available here: The Grail Of Eternal Life v1.0. By Marcus Svensson.

Grossed Out Ten new levels by John Bucksnort. I made the secret level. Fairly difficult at times. Hans Grosse appears on some of the normal levels (hence the title), and some keys are in secret rooms. All files are included. Screenshots. Self-extracting version here.

GST WOLF 3 Gary S. Tong has released GST WOLF 3. There are 60 well designed new levels,The Vswap is borrowed from Episode 1 Revisited. It was chosen for its excellent walls, sounds and sprites. Credits are included.

Guild Of Darkness Ten levels, some with very large rooms. The level four maze with a seemingly endless number of doors is quite effective. There's a number of new graphics and source code changes. The speed of the actors' has been massively increased and there's a health/ammo maximum of 999. There's a manual (with the storyline etc included) which is well presented. By Tetraarchangel. You can download it here. It's also available from the Guild Of Darkness Website.

Guns And Glory 31 levels spread over 5 episodes. Most levels are extensive and there's quite a number of different scenarios. Most graphics and sounds have been changed and there are many complex code changes including helpart, transporters, unlimited ammo (pistol only), extra weapons and textured ceilings/floors. I am told that episode 1 is the main episode. Users are recommended to read the enclosed 'before playing' text file before actually playing the game. By Little Cherub. Available here.

Guns and Glory 0.5 The Story Retold SDL Made by Metalor, there's one continuous episode of roughly 30 levels. Virtually everything has been changed and there are many code changes, though the Wolf3D feel is retained well. See the very detailed Read This for more info. There are a few remaining bugs and in the coming weeks, Metalor will post an updated EXE that will replace the MIDIs with MP3s for those who find the MIDI-crashing bug to be too irritating.

Updated Version: Metalor has released an updated exe and other files for 'Guns and Glory 0.5 The Story Retold SDL'. Here are some of the changes:
- The crosshair now functions with all weapons
- The crosshair can now be toggled in the menu rather than by pressing the X key
- Shading can be toggled in the menu
- Enemies light up when attacking, certain projectiles also light up
- The Arrow keys can now be customized, but the WASD keys cannot
- Re-tuned a few of the game's menus
- Fixed several graphics and layout bugs, such as the player starting a level with a disguise
- Some other, minor miscellaneous changes to the game's code, levels, and graphics
Available from
Mediafire. Vista/Windows 7-compatible.

Half Life There are 21 seamless levels here, some that are extensive and some that are not. There's plenty of changed graphics and sounds. By David O' Rafferty. It can be downloaded here.

 

 

Half Way.Source code changes (two new keys etc), new wall designs, and ten new levels. Access to the secret level is from level four. This is a very difficult and fast moving set. Just when I thought I'd reached the level one elevator, there was a whole new area beyond!! By Harry Mass Sr. Get it here.

Halls Of Stonehenge Set in a time of black magic and witchcraft. The 21 levels are well designed and made by Majik Monkee and ack. Code changes include helpart, text message screens and textured floors and ceilings. Several coders contributed (see the credits). An excellent all round TC by Majik Monkee and others. You can get it here.

Haunted House Demo Packed with new features such as reloadable weapons and an inventory and looks like a new game. By Codetech and Megabyte. You can download it here.

Heil Hitler!! Sam Feichter's new five level demo. Has many new graphics and source code changes. Difficult to play. Available here.

The Heinmakker Project Five new well designed levels and a number of graphics, sounds and source code changes. By Bobby Bucksnort. Get it here.

The Heinmakker Project SDL Here's the SDL conversion of Bobby Bucksnort's 5-level Wolf3d mod called 'The Heinmakker Project'. It was converted by Andy Nonymous. Well designed levels with some graphics and sound changes.Vista/Windows 7-compatible.

Hell Beneath Sequel to Wolfenstein: Resurrection. Made by Wes DesJardins (Wolf Skevos-Jones also contributed), the first few levels are outdoors. The action then takes place inside. There are 18 well designed levels, mostly quite extensive, plus many new graphics, sounds and code changes. Click here for the download.

Himmler's SS Fourteen levels (3 episodes), plus lots of graphics, sounds and source code changes. I particularly like the street effects in episode 3. By Luke Strauman. Download it here.

Hitler Strikes Back 20 seamless levels by Havoc that are nicely designed and decorated. Most of the graphics are original though there's a new Hitler and there are many code changes. There's increased ammo, new helpart/endart, changed cheats and a no-clipping mode. Available here. Hitler Strikes Back SDL Version The SDL version includes the following changes (compared to the DOS version): Different sprites for Dr. Schabbs (Created by General Blitzkanonier), extended bonus maps and an updated and improved helpart. SDL version is Vista/Windows 7-compatible.

Hitlerworld 3 large levels with plenty of changed graphics. The levels are well decorated. New helpart/endart. By Dean. Available here.

Hitler's Ark 9 extensive well designed levels. Many of the graphics and sounds have been changed and fit well with the storyline. Code changes include helpart, textured floor and ceilings, animated objects, animated dead guards and Directional Sprites. The Wolf3D atmosphere is retained somewhat but the game also has a feel of its own. Another very good mod from Michael Collin. Available here.

Hitler's Attack (v1.0) Three level demo version of Patrick Grey's first TC. Eventually there will be 60 levels. No new graphics yet but there are ceiling colour and episode name changes. Available here.

Hitler's Maze Of Death One level only - but quite extensive. The only original actor is Adolf himself. The ammo allowance at the start may look quite generous but believe me you'll need it all!! The author is Patrick Gray. Download it here. Read the text file before playing as the game can freeze if you let the title screen time out.

Hitler's Reign Ten levels, plus modified graphics and source code changes. More info here. Download it here.

HOS: Special Edition 21 new levels by ack and Majik Monkee. It is a sequel to "Halls of Stonehenge". It features several new enemies, and two updated weapons. The standard is at least as good as in the original "HOS". Click here for the download.

Hotel Romanstein Gold Edition (SDL) Set in a hotel scenario, the 60 levels are extensive and well made. Virtually all graphics and sounds have been replaced and with the new music, it all fits together very well. Made by Mr. Choi. Available here. Vista-compatible. A DOS patch is available here. Please note that most of the actors are sparingly dressed.

Hotel Romanstein Gold Edition 2 (SDL) Set in a hotel scenario, the 60 levels are extensive and well made. Virtually all graphics and sounds have been replaced and with the new music, it all fits together very well. Made by Mr. Choi. Available here. Please note that most of the actors are sparingly dressed.

Hundenberg SDL Made by Majik Monkee. There are 4 well designed levels with many new graphics and sounds. Text file included. Vista/Windows 7-compatible.

Imprisoned (Final Version) Twenty levels by Tornado. Some graphics are from Doom though many are unchanged and the atmosphere of the original Wolf3D remains. There are some sounds and source code changes, plus a new title screen. There's a lot of info about the project in the supplied doc file. You can download it here.

Infiltration Eight well designed levels by Paul Rawski (SilverIce). There's a number of new graphics and sounds not seen elsewhere, plus title screen changes. The storyline is set in Seattle, 1995 - you can read more in the enclosed text file. Don't put 'Mapedit' in the same folder or the files will corrupt. Download it here.

Intergalactic Marine The 5 levels are of a good size and well decorated. As the title suggests, there are sci-fi type scenarios. Virtually all graphics have been changed. Some have come from sets like Astrostein and some I haven't seen before. There are new sounds and music too and the overall blend comes out well and looks quite professional. By Joshua Waight. Available here.

Invasion Of The Cartoons 36 levels that are quite large and heavily detailed and as the title suggests, all the graphics have been changed to cartoon types. There are new sounds too, and doc files describing each episode. By Little Cherub. The exe is by Mega Luigi. Available here.

The Iron Dream SDL Made by Thomas Weiling. There are 18 levels, focusing on decoration and not so much the plot. The first 8 levels are brand new, one level is from an aborted Spear map set, and several levels are revamps of Overkill leftovers from 2009. Vista/Windows 7-compatible.

IRONY 10 levels that are all extensive and well designed and well decorated. There are many imported graphics, sounds and music from Spear and elsewhere. It is fast moving and quite hard to beat at times though all levels are beatable. The set will especially suit those who like the old school type of game and those who like a challenge. Text file included. By Lakota Bucksnort. Available here.

IRONY SDL Lakota Bucksnort's 'IRONY' has been converted to SDL by Andy Nonymous. It's a 10-level set, 8 of which started as unfinished Spear levels made by John for 'So You Wanna Be An Assassin'. Well-designed, with many imported graphics, sounds and music from Spear and elsewhere. Difficult-to-beat, old school type of game for those who like a challenge. Vista/Windows 7-compatible.

Jemanie Davidsson Unchained 60 levels that are extensive and well designed/decorated. The use of the guards is particularly good and the action is quite fast moving. Most of the graphics and sounds have been changed and there are many different types of scenarios. Each episode has a different theme. Code changes are many and include helpart/endart and new ammo/health limits. By Joshua Waight. Available here.

JJStein Five new levels, and although they're not very large - there's a number of new graphics not seen before. By JJ who is just 11 years old. You can get it here.

JJStein: Resurrection Now with 10 levels and a new title screen. There are several new graphics and sounds but the atmosphere of the original game remains. There's a number of basic source changes, including the MLI cheat and debugmode. Beware of the landmines!! By JJ. You can download it here. Updated May 8, 2003.

JJStein Resurrection v2 Loki's remix of JJ's game listed above. Some graphics modifications, digitized sounds, changed music and a new status bar. Has one new small level on episode 6. The 10 made earlier by JJ are on episode 1. Source code changes are as in the earlier version. Four new demo's. It's available here.

Kehlsteinhaus Thirty high quality seamless levels here, plus many graphics, sounds and code changes. There's good use of the guards, it's well decorated and the 'read this' is particularly well done. By ToMeanToDie. Available here.

Kill Him - Good Old Days 5 well made levels of a fair size. There's a mix of original and changed graphics and as the title suggests, the original Wolf3D feel is retained well. Code changes include increased ammo/health limits, reduced boss strengths, bosses don't drop keys and deathcams removed. Made by PicNic. Available here.

Kill Hitler Kyle has released his second add-on. Ten new levels for episode six and there are also graphics and sounds changes. The level design is pretty good. You can get it here.

KKK beta v1.0 Three levels, including a secret level, plus lots of new graphics and sounds not found elsewhere. Source code changes to follow. By M. Heijnen. Available here.

Klooni A Doom to Wolf3D conversion that brings as much of the Doom gameplay to Wolf3D as possible. There are 60 levels (6 episodes) and they are very well made. Virtually all graphics, sounds and music have been replaced and along with the many code changes, the resulting Doom atmosphere is very realistic indeed. By Codetech and Megabyte (KFH Games). Available here, or from KFH Games. Requires either DOOM2.WAD, PLUTONIA.WAD or TNT.WAD from the original Doom II or Final Doom to play.

Klooni SDL Version 1.5 A Doom clone (a Doom to Wolf3D conversion that brings much of the Doom gameplay to Wolf3D). It contains 6 very good episodes. Requires either DOOM2.WAD, PLUTONIA.WAD or TNT.WAD from Doom II or Final Doom to play. By KFH Games. Vista/Windows 7-compatible.

Kozmik Zones 1 Kozmik Zones 2 Kozmik Zones 3 Here are another 3 mod packs from Acord Games. They feature Blakestein, Doomstein, Pacstein, Romanstein, Strange and Kozmik graphic sets with a choice of 24 ten level sets in each pack. Code changes include textured floors/ceilings, increased ammo limit, gun bobbing and a full screen playing area option.

Kristallnacht By ToMeanToDie. Twenty very well designed levels. Based on the TFS source code (for which John gives credit to Parafriction), it has other code changes too. Although most graphics and sounds have been changed, the atmosphere of the original Wolf 3D game remains. All in all, a very good set. Click here for the download.

Krucible - The Wasteland The 7 levels are well made with good decoration. There's a good range of scenarios, reflectiing the storyline in the readthis very well. Some of the graphics are new, some are from elsewhere, and along with the changed sounds and music, it all fits together quite well. Code changes include 150 max ammo, toxic pools that hurt you, gun bobbing and seamless level progression. Made by Venom Inc. Available here.

Krucible: Insanitarium SDL Made by Venom Inc, the game is 20 levels long and a Wolf4SDL release, playable on Windows. Some of the features are...
*Seamless level progression
*Floor/Ceiling textures
*Hi-Res textures
*Log files (Thanks to Havoc's code tutorial)
*Dual wieldable guns
*Blood splatters and gun bobbing
*Intermission screens
There's also a secret Easter Egg located somewhere on levels 9-14 so be sure to be on the lookout!! Available
here. Vista/Windows 7-compatible.

The Legacy Of Kevin Cartosa Rocketboy680's new 19 level full version. The levels are quite large though with a lot of open space and only lightly decorated for the most part. There are many changed graphics and sounds. Text file included. You can get it here.

Life on the Streets Episode 1 An old-school total conversion but virtually everything has been changed. The ten levels are well made and include a wide range of scenarios, new sounds and 50 Cent music. It all fits well together and looks very professionally done. A text file with a lot of info is included as is a well illustrated helpart. Made by Racquetball1987. Available here.

The Lost Relic Mega Luigi and Mario Maniac have updated "The Lost Relic". Most bugs have been removed and the mod is now a lot more stable, but one minor bug remains. When you die, the fading effect is "compressed" to the left of the screen. The 30 normal levels and 4 secret levels are extensive and well designed and decorated. Most of the graphics and sounds have been changed, but the game keeps the Wolf3D feel very well. Code changes include many extra types of guards and bosses, artifacts, transporters and textured floors/ceilings. Vista/Windows 7-compatible.

The Lost World Part 1: The Dark Orthodox 20 consecutive levels that are quite extensive and well made. Three of the levels were made by Valts. Virtually all graphics and sounds have been changed and there are many advanced code changes including textured floors/ceilings, earthquake effects, and extra weapons (including reloading). It all blends well together and the game has quite a good medieval feel. Made by Richter Belmont and Mac Mendoza. Available here.

The Lost World Part 3: Heretic Cult 40 mostly extensive and well decorated levels. Virtually all graphics are changed and blend well together and also with the changed sounds. There's a lot of enemy behaviour, changed floor and ceiling textures, help/intrart, colour shading, 2 new weapons, a Kill and Item Count, and many other features... By Kyo Kusanagi and Mac Mendoza. Available here.

The Lost World Part 4: The Mage Guild 40 levels from Kyo Kusanagi and Mac Mendoza and most are quite extensive and well detailed, though some I have seen before in other sets. The game has a medieval feel and the new graphics and sounds seem to blend in well with those imported from elsewhere. Code changes include intrart, multi ceiling and floor textures, doors opening from the middle, 2 new weapons (Dark Wand and the Bloodwand) and a new ammo type: Green Mana. Available here.

The Lost World Part 5: Tale Of The Lost Brotherhood 40 seamless and quite extensive levels. Virtually all graphics and sounds have been changed. Code changes include 8 weapons, intrart and endart, multi-floor and ceiling textures and shading. By Kyo Kusanagi and Mac Mendoza. Available here.

The Lost World Part 6: Kate's Mission 30 mostly extensive levels that are well designed though some I have seen before. Most graphics and sounds have been changed and blend well together. Code changes include textured floors/ceilings, parallax skies, reloading weapons, doors opening from the middle and strife keys and many more. Overall, quite a good set. By Richter Belmont and Mac Mendoza. Available here.

The Lost World Part 7: Soul Of The Devil Most of the 46 levels are well designed and nicely decorated though I have seen some of them before. Virtually all the graphics and sounds have been replaced and the new weapons look especially effective. Although the base for the source code comes from the Totengraeber Developer Pack, there are many extra code changes including extra weapons (plus reloading), multi-floors and ceiling textures and the dog changed into an extra guard. It all blends together quite nicely. By Richter Belmont and Mac Mendoza. Credits go to NMN, Corrupt Marine, Shinjanji, Xenophon, Caligan_78, BJ Rowan, lilmanjs, WLHack and WJS. Available here.

Mac-enstein (All 3 Encounters) SDL Made by Andy Nonymous. Contains all 3 encounters which is 93 (3+30+60) levels. A good accurate port of the Macintosh Wolfenstein game for Windows using Ripper's Wolf4SDL engine. Vista/Windows 7-compatible.

Mac-enstein Second Encounter 30 well designed and well decorated levels from Andy Nonymous. The graphics, sounds and music fit together well, and give a good emulation of the mac version. This is quite a good set from Andy and will especially suit those who haven't played the mac version before. Text file included. Available here.

Mac-enstein Second Encounter SDL Version 30 well designed and well decorated levels from Andy Nonymous. The graphics, sounds and music fit together well, and give a good emulation of the mac version. This is quite a good set from Andy and will especially suit those who haven't played the mac version before. Text file included. This new version is enhanced by the use of Ripper's Wolf4SDL engine, having improved digitized sounds and higher video resolution, plus a new color palette. It allows the music to be played on Windows XP. Available here. Vista/Windows 7-compatible. This is a standalone set and does NOT run with the Mac-enstein All Encounters SDL version listed above.

Map Making Mania Melee A levels contest with 7 entrants consisting of 20 levels.. Has changed ceiling colours, new demos, etc. No new graphics/sounds. Level quality is mostly excellent. There's more info in the README text file. It's available here.

The March Eight level set. Lots of new graphics, sounds and source code changes. By Bob Daum. Find this one here.

Mario's Castle 59 large and well decorated levels. Some graphics are original, some are from other TC's and some are brand new. Most sounds are changed. By Mario Maniac. Click here for the download.

Mattewolf 3D Nine new levels with a mix of old and new graphics, but the original Wolf3D 'feel' remains. The secret level is not new, but you can access it from level 3. Levels 2, 4 and 5 have large outdoor sections. By Matte Software. Click here for the download.

medEvil 10 quite extensive and well designed levels with many varying styles. Virtually all the graphics and sounds are changed and give the game an excellent medieval feel. A very good set overall. Adam Biser, Little Cherub, Tricob and ack contributed to the levels, and Adam also did the many code changes and some music. By Majik Monkee. Available here. medEvil SDL SDL version is Vista/Windows 7-compatible.

MegaDemo Six level demo made with FLOedit. Some excellent new graphics, sounds, and special effects. Available from here.

Metal Gear Solid Part One This set from David O'Rafferty has 10 new levels. which are mostly not that large. Virtually all the graphics and title screens, though not the sounds, have been changed. New status bar. The graphic designs look good and as the title suggests, have a distinctive metallic feel. Click here for the download.

Metal Gear Solid Part Two Similar format to the first part, though the 10 new levels in this one are mostly larger and possibly better designed. By David O'Rafferty. Click here for the download.

METEO Fifteen good levels, Spear music, a new weapon (pistol), plus many other graphics, sounds and code changes. There's a mix of old and new graphics, which blend well together. By Wes DesJardins. You can download it here.

METEO - Levels Pack An alternative set of levels for Wes DesJardins TC 'Meteo'. They were made by Johnathan. There are 3 episodes with 5 good levels in each. Quite an enjoyable set. Click here for the download.

MIS Step Made by Harry Mass Senior. The 4 levels (one is a secret) are of a fair size and are designed well. Most of the graphics are from the original game and the Wolf3D feel is retained. The game play is fast moving, like in most of Harry's sets, and will especially suit those who like the old-school type of mod. Available here.

Missing In Action Six level demo by David Nevin. There's plenty of new graphics, sounds and a new title screen. David will be releasing a final version later. You can get it here.

Mj's Headquarters (Final Version) 26 fair sized levels, plus many changed graphics and sounds. The atmosphere of the original game remains though there are many bosses. Basic source code changes. By Mega Luigi. Some bugs from the earlier versions removed. Click here for the download.

MOHA (Medal Of Honor Airborne) 25 well made levels spread over 3 episodes. Most graphics and sounds are either new or from elsewhere and along with the new music it all blends well together and creates quite a realistic atmosphere. The outdoor scenes are especially effective. WLHack did the coding and includes animated objects, a 3 episode menu and textured floors/ceilings. Contains some minor bugs (text file included). By PicNic. Available here.

Monkeystein 31 levels, with cartoon type graphics. Many of the levels are not that extensive, but the characters come out well. When the actors' die they change back to the original Wolf3D characters!! Will suit those who like fun sets. By Ian Summerfield. You can get it here.

Mutantstein Six new levels, graphics and source code changes etc by John Bucksnort and Harry Senior. Available here.

Mutantstein SDL The SDL conversion of John Bucksnort's 'Mutantstein' has been released. This one was also credited to Harry Mass Sr. It was converted by Andy Nonymous. Wolf3D based, there are 6 well designed levels and some new graphics and sounds, plus. title screen changes. Vista/Windows 7-compatible.

Mutantstein 2 Sequel to the above set. Also has six new levels, graphics and source code changes etc by John Bucksnort and Harry Senior. Available here.

Mutantstein II SDL The SDL conversion of John Bucksnort's 6 level Wolf3d based set called 'Mutantstein II'. Harry Mass Snr also contributed. It was converted by Andy Nonymous. Fast moving, well designed levels and some modified graphics and sounds, new title screen etc. Vista/Windows 7-compatible.

Mutantstein 3 Six level set by John Bucksnort and Harry Mass Senior. Excellent quality. The levels are very well designed and there are more new graphics, sounds and source code changes. Get it here.

Mutantstein III: Nightmare's End SDL John Bucksnort's 6 level Wolf3D set. Harry Mass Snr also contributed. It was converted to SDL by Andy Nonymous. Fast moving, and well designed levels. Vista/Windows 7-compatible.

Mutantstein 4 (Darkworld) Six new fast moving levels made to a very high standard, plus many graphics, sounds and source code changes. By Bobby Bucksnort. Get it here.

Mutantstein IV: Darkworld SDL Here's the SDL conversion of Bobby Bucksnort's 6-level Wolf3d mod called 'Mutantstein IV: Darkworld'. It was converted by Andy Nonymous. Fast moving levels made to a very high standard, plus many graphics and sound changes. Vista/Windows 7-compatible.

Mutantstein V: Gottspear SDL Bobby Bucksnort's last mod, 'Mutantstein V: Gottspear' has been converted to SDL by Andy Nonymous. There are 13 well-designed levels with plenty of action. Some keys are in hidden rooms. Vista/Windows 7-compatible.

Nazi Ambush Four fast moving well designed levels, and lots of new graphics. Bobby Bucksnort's second set. You can get it here.

Nazi Operation A new mod by Thomas Weiling. There are 60 seamless levels that are well designed, varied and well decorated. Most were made by Thomas but other contributors' include WLHack, Loki and ack. There's a mix of original and new graphics but the Wolf 3D feel remains. There's also changed sounds and music. Code changes (done by Havoc and Michael Collin) include 4 keys, helpart, new static objects and an ammobox. Overall, this first set of 2006 blends together very well. Available here.

Nazi Operation SDL Here's the SDL version of Thomas Weiling's mod 'Nazi Operation'. It was converted by Havoc. There are 60 seamless levels that are well designed, varied and well decorated. Most were made by Thomas but other contributors' include WLHack, Loki and ack. There's a mix of original and new graphics but the Wolf 3D feel remains. There's also changed sounds and music. Code changes (done by Havoc and Michael Collin) include 4 keys, helpart, new static objects and an ammobox. Overall, it blends together very well. Vista/Windows 7-compatible.

The Nazi Show!18 continuous levels that are quite extensive. Some of the graphics are from the original Wolf 3D and some are from elsewhere (credits are given) and they blend together well. There are crisp new sounds. The helicopter looks quite effective. By Michael Collin. Available here.

Nazis Of Funk A 9 level set by Wilhelm. The levels are pretty good though many are from the original Wolf3D game. There are many new graphics, particularly wall designs. Click here for the download.

Nazis With Attitude 20 seamless levels from Michael Collin. The levels are extensive, well designed, and with about the right amount of decoration. There's a mix of old and new graphics, plus new sounds and some really good music. Code changes include extra keys and objects, gun bobbing and intermission screens. Although it has a humorous feel to it at times, the game still retains much of the original Wolf atmosphere. Text file included. Available here.

The New Evil By John Bucksnort. Many features here including some Spear graphics, source code changes, many new sounds and a changed music order. The levels are in one continous episode, and are of very good design and quite challenging. The first 9 levels come from John's Evil in Iron set, the remaining levels are new. Get it here.

The New Evil SDL John Bucksnort's 21 level Wolf3D set. It was converted to SDL by Andy Nonymous. A new updated 'Evil In Iron', see the supplied readme for more details. Fast moving, and well designed levels. Vista/Windows 7-compatible.

New Wolf By Bobby Bucksnort. Fifteen continuous well designed levels and also has many graphics, sounds and source code changes. More difficult to beat than the original game. Bobby did most of the levels but I did the 13th and final one. Get it here.

New Wolf SDL Here's the SDL conversion of Bobby Bucksnort's 15-level Wolf3d mod called 'New Wolf'. It was converted by Andy Nonymous. Well designed seamless levels. More difficult to beat than the original game. Bobby did most of the levels but I did the 13th and final one. Vista/Windows 7-compatible.

The Night After Christmas Specially released for the festive season by Ringman. It's only one level, but it's quite a large detailed one with 5 distinct sections. Images come from a variety of sources. New music but no new sounds. You can download it here.

Northern Darkness 24 mostly extensive, well designed and well decorated levels, plus one secret level, that are spread over 3 episodes. Virtually all the graphics, sounds and music have been replaced and code changes include helpart, shading, animated objects and a vehicle. It all blends together nicely and looks quite professional. By Mäx. Available here.

NovoWolf Made by Thomas Weiling, the mod has 20 seamless levels, plus a secret level, that are well made and with good decoration. There are many changed graphics, including extra objects and walls, a new enemy and 2 brand new bosses. (Thanks go to Bruno déo Vergilio for the bosses). There are changed sounds and music too but the game still retains a Wolf 3D feel. Code changes (the most recent exe done by Havoc) include shading, medicine, intermission screens, increased objects and enemies and much more. The helpart is well written and very informative. Vista-compatible. Available here.

Now Or Never!! Six new levels, including the secret one, by Harry Mass Senior. There are a number of graphics, sounds and source code changes. From what I played thus far it looks a pretty good set. Find it here.

The Nuremburg Projects An extremely difficult set put together in 24 hours by Sam Feichter. The 60 levels were made using the creator program and there are a number of imported graphics and a new title screen. There are many bosses on every level though there's a lot of ammo/health too. You can download it here.

Odds and Ends Here's a 32 level set from Thomas Weiling. It contains levels from the Map of the Month contests (minus "Facing Hell" which contained way too many code-dependent features), the Aardwolf Map Set, the Super Haven map set, the Wolf and Spear map sets from DHW, Operation Mutant Strike, Escape from Castle Holle and the "Hard Cell" mod/map set in its entirety. It's all in SDL. Havoc helped with getting the EXE together (which is based on "Time to Kill"). Vista/Windows 7-compatible

Operation: Eisenkrieg 8 levels which are designed well but not that extensive. Lots of graphics changes though most of them I've seen elsewhere. Changed sounds. The Wolf 3D feel still remains. By Sandy. Available here.

Operation: End Epidemic This is the second episode in the Wolfenstein: Umbrella Beginnings trilogy. There are 10 extensive well made levels. Some new features include: A new weapon w/ammo, new enemies, uniforms, rare treasures, movable objects, collectables, puzzles and awards. There is also an updated Read This! and Episode 2 text file. Also included are the 10 levels from the previously released first episode: Discovery. By Jayngoware. Available here.

Operation: Heimzahlung Wolf Skevos-Jones' third release. There are 22 levels, plus lots of graphics, sounds and source code changes. The levels look good, and the actor sounds are particularly effective. The helpart is also done well. There are a number of pics here. Click here for the download.

Operation: Hundscheisse Made by Dumscheissekopf, there are 6 levels (including a secret level) and they are quite extensive and nicely decorated. There are also many changed graphics, and sounds. The SS is now a Dog Soldier!! A text file manual for the game is included. Majik Monkee also contributed. Click here for the download. Operation: Hundscheisse SDL SDL version is Vista/Windows 7-compatible.

Operation: Kill BJ SDL Tricob has released the "SDL Edition" of one of his older mods, "Operation: Kill BJ!". This release fixes numerous problems with the older mod, and it now showcases some of the new Static Objects demonstrated in the MyMod4SDL demo. There are 60 levels of various sizes, but while most are from the "Kill BJ" mod or "The Wolf3D Community Map Pack", E1L1, E6L7, and E6L8 are completely new. The EXE was made from the "Base Of Operations" source code, and features bleeding enemies, "empty" medical kits and food, and animated Static Objects. Vista/Windows 7-compatible.

Operation: Letzterschutz 30 levels spread over six episodes. The levels are well designed and decorated and there are contrasts in styles. Some were made by Majik Monkee, some by ack, and 2 by Ariel. There are several coding changes, including new weapons and enemies, some animated sprites. A mini manual is included. There's also a very wide range of scenarios. It blends together quite well. Available here. Operation: Letzterschutz SDL Converted to SDL by Andy Nonymous. SDL version is Vista/Windows 7-compatible.

Operation: Mutant Strike 10 levels (no secret level), many changed graphics, some changed music, and several coding changes here. The levels are well detailed and quite extensive. Two of the levels are by ack and one by Majik Monkee. It's fast moving, with lots of atmosphere and lots of mutants!! Manual included. By Dumscheissekopf. Available here. Operation: Mutant Strike SDL SDL version is Vista/Windows 7-compatible.

Operation: Mutant Strike 2 Ten straight levels that are quite extensive, well designed and well decorated. Most of the levels are by Majik Monkee and ack, but Dumscheissekopf, Arielus and myself also contributed one level each. Credit also goes to Adam Biser, who did the coding and some new music. Some levels have shaded ceilings/floors and there are changed sounds. The game has an ongoing story and players are recommended to read it before playing. You can get it here. Operation: Mutant Strike 2 SDL SDL version is Vista/Windows 7-compatible.

Operation: Mutant Strike 3 (The Last Mutation) SDL Majik Monkee is pleased to present the conclusion to the Operation Mutant Strike series. As with its predecessors, it features ten seamless levels, story screens between certain levels, and of course, hordes of mutants and monsters! A text manual is included with the zip file, and it's recommended that players read the included story before playing, although it's not required (nor is familiarity with the previous Mutant Strike games, although playing them first may enhance the OMS3 experience). Available here. Vista/Windows 7-compatible.

Operation: Nacht Rose 30 levels spread over 5 episodes. Most of the levels are quite extensive, though many have little decoration. Some new graphics, and changed endart screens to reflect the new storyline. Minor code changes such as ceiling colours and increased ammo/health. Text file included. By Lucky Foot.You can get it here.

Operation: Panzerschiff Nearly 30 new levels, plus a lot of new graphics in this TC from Ben Blaufarb. Get it here.

Operation: Scorpion is a new TC by 'Tornado' and 'Waterdog' (Sniper Studios). There are 60 new levels, though most are not that large. It also has some graphics and source code changes. You can download it here.

Operation: Todpfad 22 extensive and very well designed levels, including 1 secret level and 1 super secret level. By Kyle Albert. Most wall designs have been changed and there are many code changes including gun bobbing, directional sprites, ceiling/floor textures, shading, 2 new weapons and helpart. It looks quite professionally done. Available from Operation: Todpfad Download Page. Alternate Download Site

OPERATION: Zusammenkunft Demo v1.0 Very impressive set. There are 5 well designed levels and many graphics changes, but also included are a number of very interesting source code changes. By Philipp Luy & Andreas Schuler (CHAOS Software). Get it here.

Operation 333 Made by Joe M, there are 40 levels, mostly quite extensive though a few are not original. The TC is based on the 'Project Totengraeber' source code with new graphics and sounds. The original Wolf3D feel remains. Click here for the download.

Operation 911 Subtitled 'Search For Osama', and has good graphics and source code changes. Included are new helpart and endart screens and armour. There are about five new levels but they are not that large. By Steven L. Pappas. Get it here.

Operation Achtliebe There are 4 episodes and the levels are mostly quite extensive, well designed and decorated. There's a mix of original and changed graphics and there are changed sounds. Manual/credits are included. The original game atmosphere remains. Quite an enjoyable set. By Possum Trot. Available here.

Operation Achtliebe SDL Here's the SDL version of the second Possum Trot mod, 'Operation Achtliebe'. The levels are mostly quite extensive, well designed and decorated. There's a mix of original and changed graphics and there are changed sounds. Manual/credits are included. The original game atmosphere remains. Quite an enjoyable set by the young Thomas Weiling. Conversion by Andy Nonymous. Vista/Windows 7-compatible.

Operation Buzz Bomb Ten new levels, plus graphics and source code changes in this new TC by Luke Strauman. More info, download and pic here.

Operation Hidden Secret Santeri Kiiski's first add-on. There are 10 well guarded levels that are quite extensive, well made and with about the right amount of decoration. The secret level is well hidden. No graphics changes but some sounds have been changed and there are code changes like ceiling colours and filename suffixes. Will especially suit those who like playing the original Wolf3D game. Available here.

Operation Hidden Secret SDL Santeri Kiiski's 'Operation Hidden Secret' has been converted to SDL by Andy Nonymous. There are well guarded levels that are quite extensive, well made and with about the right amount of decoration. The secret level is well hidden. Code changes include ceiling colours and filename suffixes. Will especially suit those who like playing the original game. Vista/Windows 7-compatible.

Operation Kingpin Four level beta version. The first three levels are pretty good, though the fourth one needs more work and may not be included in the final version. There are changed graphics and sounds too. By Andrew Alexandris. Get it here.

Operation Scorpion II: The Legacy Some new wall designs and other graphics, plus some sounds and source code changes. The levels come from my Wolfbel2 set but they blend well with what's new. By Tornado.You can get it here.

Operation Scorpion II: The Legacy (v1.1) New version of this TC by Tornado. This one has more new graphics and the maps this time come from Wolfen 60, which was made by various artistes. You can download it here.

Operation Siege Nine new levels and a lot of new graphics in this beta version by Celtor. Available here.

Operation Weltmeisterung 22 seamless levels that are well designed and well decorated. The changed graphics and sounds blend in well and the Wolf3D feel is retained. Code changes include teleports, textured ceilings and floors, helpart, breakable pillars and a timer display. By Mario Maniac. Available here.

Operation Wintersturm Part of the 'Mod In A Week Part 2' contest and made by WLHack, the 3 levels are extensive and made to a high standard. Virtually all graphics and sounds have been changed and fit well with the new music. The outdoor areas are especially atmospheric. Code changes include destructable objects, backpack, gun bobbing, helpart and textured floors/ceilings. Available here.

The Orb Of Dilaaria Around 60 levels that are very well designed and nicely decorated. The graphics and sounds give a medieval feel to the game and virtually everything has been replaced. Code changes include textured floors and ceilings, shading and weather effects. Majik Monkee and Ringman helped out with the graphics and ack helped out with some levels, graphics and sounds. Exactly 3 years in the making, this TC is one of the most advanced seen so far. Made by Adam Biser. Available here.

Otto's Trial 10 levels (the first episode) though some are not original. There are also some graphics, sounds and code changes but the original feel of the game is still there. By Joe M. You can download it here.

Paderborn 15 seamless levels which are designed well and are quite complex. There's a mix of original Wolf3D/Spear graphics plus some newer graphics and it all fits together well. It's quite a difficult set to play at times with lots of action. By Lakota Bucksnort. Available here.

Paderborn SDL Lakota Bucksnort's largest and most ambitious mod, 'Paderborn' has been converted to SDL by Andy Nonymous. There are 15 seamless levels which are designed well and are quite complex. There's a mix of original Wolf3D/Spear graphics plus some newer ones and it all fits together well. It's quite a difficult set to play at times with lots of action. Vista/Windows 7-compatible.

Perfect Darkenstein Ten level demo by Kody 'Jo' Dagley. I found the level design to be pretty good, plus many of the graphics and sounds are totally original. Get it here.

Pineapplestein Made by Daniel Mckone, Kody "Jo" Dagley, and Evan "NEO" Newton. (Evan got his nickname from The Matrix, Dan's all-time favourite movie). Good for those who like fun sets. There are 60 levels made by the Creator program. You can get Pineapplestein here.

Pineapplestein2 Made by D Pod (individual names listed above). Again, good for those who like fun sets. There are 60 levels made by the Creator program. Click here for the download.

Predator Sixteen good levels, plus many graphics, sounds and code changes. It all blends together quite well. By Wes DesJardins.

You can get it here.

Planet Nexion 5 extensive and well made levels and virtually all graphics and sounds have been changed. As the title suggests, the mod is set in the future and has sci-fi scenarios. Code changes include Directional Sprites, Outside Atmosphere and Helpart. By Nexion. Available here.

Project: Cell Raziel was working on this with 2 friends, E Marcos Levit and Tamir Kastiel, way back in 2002. It was thought to be lost until he found it recently. There are 9 levels (no secret level) that are well designed and nicely decorated. Although there are graphics changes, the Wolf3D feel still remains and will especially suit those who like the original game. Some ceiling colours have been changed and there are some other minor code changes such as increased ammo and health limits. Text file included. Available here.

Project: Infiltrate Three level set that Zach Higgins made before 'Project: Vertilgung'. It was thought to be lost until I came across it on my hard drive. It's interesting as it has similarities in some aspects to the later set. You can download it here. Please read Zach's text file before playing.

Project: Toten Eisen Ritter 60 continuous levels, split into many enviroments. There are many changed graphics and sounds, some are from WolfenDoom, some are from Spear Lost Episodes, and some are from elsewhere. Code changes include Gun Bobbing, 130+ Wall Tiles, Exploding Barrels, Intermission Screens, 2 new keys, 10 weapons total etc etc. One of the 10 weapons is a rocket launcher. By LingYan Li. Available here.

Project: Unzerstobarer Ritter 16 levels by Mega Luigi. They are quite extensive, well designed, with many varied scenarios. Lots of changed graphics, sounds etc. At least 2 levels need hard to find pushwalls to get to the exit. You can download it here.

Project: Verwustung 16 good levels by Mario Maniac, plus many graphics, sounds and code changes. With good variation in the scenarios, including some outdoor scenes, it's probably the best of Mario's 4 sets so far released. Click here for the download.

Project: Weltuntergang Now complete with six new episodes - each with a different theme - plus many graphics, sounds and source code changes. From what I played already, it looks like a pretty good set!! By Kuki. Get it here.

Project: X 60 levels that are extensive and well made. Virtually all graphics and sounds have been changed and there are many different scenarios. There are also many advanced coding features, including a mini-map (pressing M brings it up), 15 weapons (all reloadable and some on the same key), 20 enemies, an advanced sound manager, advanced shading and different types of doors (depends on level). It all blends well together and looks very professional. Vista-compatible. Made by Richter Belmont and Mac Mendoza. Available here. The mod is 9Mb, but the music comes separately on several files of around 280Mb in total. The game will play without the music.

Project Auferstehung Two level demo. There are new actors, graphics, title screen etc. More features in the final version. By Will Jeffries. Available here.

Project Eisenritter Twenty well designed levels, plus lots of good graphics and sounds. There's one large seamless episode with 7 weapons and new keys. The 'read this' from the menu is particularly well done, and the new sounds/music add to the atmosphere. By Wolf Skevos-Jones. Click here for the download.

 

 

Project Esiam The first ten levels for Luke Strauman's second set have been completed. Lots of new graphics and source code changes. Get it here.

Project Totengraeber First half of a new TC by BJ Rowan. Well designed levels (27), lots of new graphics and sounds. Find it at Easyspace. Screenshots.

Project Totengraeber II Final part of BJ Rowan's excellent project. There's 48 new consecutive levels, plus a host of graphics and source code changes. Available from Easyspace. Project Totengraeber SDL Version SDL version is Vista/Windows 7-compatible.

Project Verdammt Demo One level demo with new features such as increased health/ammo/lives and two chainguns. As the main purpose of the demo is to show the chainguns, the level design is fairly basic (though the opening scene looks pretty neat). By James Ingham.You can download it here.

Projekt Vertilgung v1.3 Enhanced version. Several bugs removed. Twenty well designed levels, and a lot of graphics, sounds and source code changes. A very well made set. By Zach Higgins and James Ingham. Will Bruso also contributed. Available here.

Any questions, comments, or bug reports, please email Zach at WolfenDude87@aol.com

Project Wolfgeist 37 levels by Possum Trot that are well decorated though some are not that extensive. There are many changed graphics, changed sounds, many code changes such as gun bobbing, helpart and ceiling/floor textures and a detailed storyline. KyleRTCW did the coding. The laboratory areas especially are quite atmospheric. Available here.

Project Wolfgeist SDL Here is the third Possum Trot mod, 'Project Wolfgeist', now in SDL. There are 37 levels that are well decorated though some are not that extensive. There are many changed graphics, changed sounds, many code changes such as gun bobbing, helpart and ceiling/floor textures and a detailed storyline. Andy Nonymous did the SDL coding based on KyleRTCW's DOS EXE. The laboratory areas especially are quite atmospheric. Vista/Windows 7-compatible.

Quakenstein 3D 9 levels (first episode) by Pete Jones. The levels are not that large though this is meant to be a fun type set with more emphasis on the effects. There's a mix of original and cart oon type graphics and some new sounds. Click here for the download.

Quest For The General 12 seamless high quality levels by Thomas Weiling that combine well with the mix of new and original graphics. The Wolf3D feel is retained well. Code changes are by Dean Horton and include a Spear ammo box, seamless levels, changed ceiling colours and changed music order. Available here.

Quest for the General SDL Thomas Weiling's 'Quest for the General' has been converted to SDL by Andy Nonymous. There are 12 seamless high quality levels that combine well with the mix of new and original graphics. The Wolf3D feel is retained well. The original DOS code changes were by Dean Horton and include a Spear ammo box, seamless levels, changed ceiling colours and changed music order. Vista/Windows 7-compatible.

Rage Against The Machine There's 24 levels and most are quite extensive and well designed though a few are not original. Lots of graphics and sound changes. The source code comes from 'Totengraeber'. By Joe M. It's available here.

Random Threat An unfinished add-on by Joel Corrigan that's for anyone who wishes to make use of it. Four levels have been modified, and there are many new textures, music, and code changes including gun bobbing and weather effects. The helpart looks nearly finished. Apart from Joel, others who contributed were John Okaner, Raistlin, Steve and Chris Chokan. Available here. Please give credit for anything that is used.

The Ravenous A 9 level set from RGamesINC. The levels are of a fair size and well decorated. Virtually all the graphics and sounds have been changed. It all fits together quite well. Text file included. Available here.

Raw Meat Some nice graphics but only two levels (the first is a large maze). By Ryan Steinbruner. You can download it here.

Redemption Ten very well designed levels and a new title screen. Although there are some graphics and sound changes (including a new boss), it will especially suit those who prefer the original game. The first few levels are easy to beat but it gets much harder after that. By Will Hooper. You can download it here.

Reinstaad Three well designed levels. This is a fast moving set with many imported graphics and sounds, and some source code changes. By Bobby Bucksnort. You can get it here.

Check out the Spear levels section for the final version.

Reinstaad demo SDL Here's the SDL conversion of Bobby Bucksnort's 3-level Wolf3d demo of 'Reinstaad'. It was converted by Andy Nonymous. Well designed levels. Fast moving set with many imported graphics and sounds. Vista/Windows 7-compatible.

Resident Evil 18 consecutive seamless levels that are mostly quite well made though a few are not that extensive. Graphics are partly from HOS, partly from the original Wolf 3D and there are some that I've not seen before. Changed sounds and music. There's quite a mixture here but it seems to blend together well. By Kyo Kusanagi. Available here.

Resident Evil: Cover Operation 18 levels, some quite extensive. They are designed well though a few are modified versions of previously released levels. There are many changed graphics, and source code changes such as textured floors/ceilings, weather effects (some levels) and gun bobbing. Most of the enemies are changed and there are 8 weapons. By Kyo Kusanagi. Available here.

Resistant 13 new levels of a fair size and they are well designed and decorated. Most of the graphics and sounds have been changed and blend well together and the result is quite a moody medieval type atmosphere. The changed music also blends in well. Code changes include textured floors and ceilings, outside atmosphere (rain, star sky), no score/live system, one new enemy type (a butcher with a retarded AI), destroyable objects (e.g. hanging flesh, pinboards on walls), gun bobbing and a crosshair. By Warthower. Available here.

Resurrection Of Heimzahlung 38 levels, plus changed graphics, sounds, & music. Code changes include 7 weapons, Armor, Seamless Level Progression, Landmines, New Enemies, and a Motorcycle. Made as a homenage to Wolf Skevos-Jones. Levels are well designed though some look similar to those made by WSJ in his original set. Made by Ling Yan Li. Available here.

The Resurrection Of Pigboy Crabshaw Revamp of my 'WolfBel3' maps by Peter Johansson with changed graphics and sounds (mostly from the final 'Lost Episodes' set), and some source code changes. The different graphics and sounds look quite effective and I particularly like 'the bat'. Download it here. For copyright reasons Peter has left out the 'audiohed.wl6' file which has to be supplied from the registered Wolf3D set.

Return Of Doctor Schabbs Twenty two new levels, new graphics and many source code changes. By Scott Croneberger. Available here.

Return Of Dragons 60 extensive and well made levels. Most of the graphics and sounds have been changed and the resulting medieval feel is quite effective. The new music is well chosen and fits well. Code changes include new helpart and endart and higher health/ammo limits. By Venom Games Inc. Available here.

Return To Castle Totienstein 24 levels, mostly of a fair size. There's a mix of original and changed graphics and sounds but the original Wolf3D feel remains. Source code changes include textured floors and ceilings, increased ammo limit, new endart and a rocket launcher. By Toti. Available here.

Return to Castle Wolfenstein 3D (Wolf3D Mod) Four years in the making, it has 6 new well designed episodes. Includes new graphics and sounds, plus many other elements. Made by CorriganJr and Geese.
There's also a video available at
You Tube.

Return To Death Castle Five well designed levels, plus new graphics, title screen etc. By Bobby Bucksnort. Find it here.

Return to Death Castle SDL Here's the SDL conversion of Bobby Bucksnort's 5-level Wolf3d mod called 'Return to Death Castle'. It was converted by Andy Nonymous. Well designed levels, plus new graphics, title screen etc.Vista/Windows 7-compatible.

Bobby's first set in this series 'Death Castle' is listed in the Spear levels section.

Return To Wolfenstein Total Conversion by Kurt. Twenty new levels, plus some graphics and source code changes. Find it here.

Revenge Of Poopdeck Willie: Resurrection 12 levels (some are modified HOS levels), spread over the first 3 episodes. Bosses are from Monkee's Image World though most images are from the original Wolf 3D game. Quite a difficult set to play. Each level has at least one boss. By Elmer Fudd. Available here. Revenge of Poopdeck Willie SDL SDL version is Vista/Windows 7-compatible.

Revival Of Memories 39 seamless levels, including 2 secret levels. Many of the graphics and sounds come from elsewhere though the Wolf 3D feel is retained. Coding features include exploding barrels, directional sprites, intrart, switch operated doors, a rocket launcher, and a shotgun with separate ammo. Made by Brian E. Lowe (coding by MCS Amsterdam). Available here. Revival Of Memories SDL Version This version is Vista/Windows 7-compatible.

The Rise Of Jason v3.0 60 levels (some are from other sets), new graphics, weapons, music, gun bobbing etc. Easily the best set that Kyo Kusanagi has made so far. Credit also goes to Mr. Wolf, who drew some weapons by hand. Available here.

Rising Evil Thirty levels with many graphics and source code changes. Having beta tested the set, I have already played it all and found it very enjoyable. Level 8 is my favourite level but they are all pretty good. By Ryan de Haast. You can get it here.

The Road To Neuschwanstein Sixty seamless level set by Barry Christian. Some source code changes, but the original game atmosphere is closely followed. Find it on Easyspace.

The Road to Neuschwanstein SDL Barry Christian's 'The Road to Neuschwanstein' has been converted to SDL by Andy Nonymous. There are 60 seamless levels which are well designed. Source code changes include 4 keys, 25 ammo box, and 2 new enemies, but the original game atmosphere is closely followed. Vista/Windows 7-compatible.

Robocop 4 Six level beta release. There's some good level design and some new graphics and source code changes. By Little Snabes and John Bucksnort. Available from Easyspace.

Robocop 4 beta SDL 'Robocop 4 beta' by Little Snabes and John Bucksnort has been converted to SDL by Andy Nonymous. Good level design with graphics and sounds from Operation Body Count, Barneystein, and DOOM. Vista/Windows 7-compatible.

Santa Claws 3D 10 new levels plus some new festive graphics/sounds. Made by LynxJSA. Not bad for Dec 1994.

Scarystein (v2.0) Now with six new levels. I helped out with some of them. There's some new graphics and sounds, including a nasty looking new Hans Grosse. Other changes include new ceiling colours, episode names and extra ammo/health, plus there's a challenging new Christmas level on episode two. By JJ. You can download it here.

Schabbs, An Evil Lunatic A Little Cherub 21 level set. The levels are quite extensive and well decorated, though some are quite mazy at times. There's quite a wide mix of graphics, mostly coming from other TC's and there are changed sounds. A manual with level and enemy info is included. You can download it here.

Schabbs 2000 Fifty consecutive levels, split into several distinct units. (Each unit has a different theme and objective). Mostly modified graphics, with good varied layouts. Quite difficult. By Gary Ragland. Find it on Easyspace.

Schabbs 2000 SDL Gary Ragland's 'Schabbs 2000' has been converted to SDL by MCS Amsterdam. There are 50 seamless levels, split into several distinct units. (Each unit has a different theme and objective). Mostly modified graphics, with good varied layouts. A classic. Vista/Windows 7-compatible.

Schabbs 3000 60 levels, plus many new graphics & sounds. Code changes include a rocket launcher with its own ammo type, new static objects, 6 keys, 190 wall tiles, Episode list removed, Spear Music, crosshair, Hitler boss split into 2, pools of poison, teleporter, god mode and death artifact. Some of the early levels are based on Gary's 'Schabbs 2000' levels. By Ling Yan Li. Available here. Schabbs 3000 Revised Version.

Schabbs 7000 3 finished levels (some others are unfinished) by Thomas Weiling, plus many changed walls and objects that retain the Wolf 3D feel well. Havoc did the code changes and include 4 keys, up to 60 seamless levels and an increased ammo limit. It could be useful as a base for a new mod as there's a new exe and new mapedit definition files included. Thomas used it as a base for his 'Secrets Of Offenbach' mod. Available here.

Schabbs 9000 Five levels, plus a whole host of Doom type graphics and sounds. New title screen, plus new helpart/endart files. By Kyle Fisher. I did the last 3 levels. You can download it here.

Schabb's Resurrection Nate Smith's 2nd set, now completed. Nice blend of Wolfenstein 3-D and Spear graphics. There's a new blue uniformed guard too. Changes have been made to the source code. You can have more than 100 per cent health, and the guards now move faster. Available here.

Scourge Of Lammy 17 levels, including some that are modified maps from the original Wolf 3D. There are source code changes like level name at "Get Psyched" screen, seamless levels, and new helpart and endart. There's also some new walls, enemies and sounds. By JM. Available here.

The Secret Of Graal Made by Daniele Fardin. The game uses a new engine built with Allegro Library but it keeps the Wolf3D feel very well. It plays in Windows xp, Vista and 7 without needing dosbox. There are 10 well designed levels of a good size and are nicely decorated. The graphics and sounds are mostly a mix from the original game and other mods though the music is new and it all fits well together. The first level has weather effects and some other levels have ceiling colour changes. There's no saved game feature, instead you need to retrieve passwords from the exit elevator walls on levels 3 and 6. These passwords can be used from the main menu to start the next level without redoing everything. You can see more info (mostly in Italian) and also download the game from Human Games in the section Download. Also available here. Vista/Windows 7-compatible.

Secrets Of Offenbach 19 levels done by Possum Trot that are mostly quite heavily decorated and there are several graphics and sounds changes though the original Wolf 3D feel remains. Code changes were done by Havoc. Possum tells me that there were originally more levels done but the later version got corrupted. Available here.

Secrets of Offenbach SDL Secrets of Offenbach has been converted to SDL by Havoc. There are 19 levels done by Possum Trot that are mostly quite heavily decorated and there are several graphics and sounds changes though the original Wolf 3D feel remains. Code changes were done by Havoc. Vista/Windows 7-compatible.

Sector 27 Seven new levels. Graphics changes include a flame thrower, SS Guards with chain guns, and automatic drone guns. Source code changes are mostly 'changed text'. By Fgkjrujkuejrn. Get it here.

Sector 27 New Demo Two level demo of a new version of Sector 27 by Fgkjrujkuejrn. The first level will suit those who like the original game, but the second level is a small test level which has many new features. I particularly liked the exploding oil drums. You can get it here.

Sector 27 (Complete First Episode) New ten level version by Fgkjrujkuejrn. Will especially suit those who like the original game, but there are many new features too. I particularly liked the drone gun and the exploding oil drums. You can get it here.

Sensenmann Mäx's first release. There are 20+ levels spread over 6 episodes. The levels are well designed and nicely detailed. Most graphics and sounds have been changed and give the game quite a spooky feel. There are many advanced code changes including textured ceilings/floors, weather effects, lighting effects and a motor cycle. English and German helpart. Click here for the download.

Sewer Town 11 well designed and nicely decorated levels. Many of the graphics and sounds are changed, and although much of the Wolf 3D feel remains, the game also has quite a distinctive feel of its own. There are many code changes, like landmines and gun bobbing, but some of the features are quite advanced and not seen before. Loki made 5 of the levels. By John Burnett III. Available here.

Sight SDL Here's a small mod called 'Sight'. It has 3 levels (+1 secret level), and the basic idea is simple: if you're seen, you're dead. It was made by Ronwolf1705. Vista/Windows 7-compatible.

The Six Depths of Terrorism From Barry Christian, the creator of Wlf3d_60 and Dominate. Also known as TSDT. Sixty continuous levels. Modified graphics. Looks like a real tough set, but a helpful hint file is included. Find it on here. This is version 1.2 and does not have the awkward change from levels 10 to 11 found in earlier versions.

The Six Depths of Terrorism SDL Here is the SDL conversion of Barry Christian's 'The SIx Depths of Terrorism', also known as TSDT. Well designed seamless levels. Modified graphics. Looks like a real tough set, but a helpful hint file is included. Vista/Windows 7-compatible

The Sorcerer's Wrath One level beta by Luke Strauman. Lots of new features. Good medieval atmosphere. Get it here.

Southern Hell Twenty one new levels by Little Cherub. Cartoon type graphics. Virtually all images have been replaced. New title screens too. Uses the 'Spear Resurrection' code as a base. The Hitler armour is sometimes shootable! Click here for the download.

The Spear Made by Penguindog55, this a prequal to his first mod 1945 End of the Third Reich. There are 30 levels (18 + 1 normal levels, 2 secret levels, 7 Super Secret levels and 2 Ultra Secret levels). The maps are designed well and nicely decorated. There's a mix of original and imported graphics and sounds but the Spear feel and style has been retained well. Secrets are easier to find and often marked with a skeleton next to the wall or nearby. Coding is mainly as in Third Reich but with the Pacman Ghosts recoded, the Spear flag code implemented and a few other things. There's more info in the detailed document included. Available here.

Spear Of Dreams v10 18 fairly extensive levels by Kyo Kusanagi and includes new weapons, screen messages when selecting difficulty levels and a new text file. There's also gun bobbing and weather effects. It all blends together quite. Available here. Alternative Music.

Spear Of Dreams: Special Edition 19 quite extensive levels that are well detailed though some come from other sets. There are now 11 weapons including rockets and there's a new enemy, weather effects and floor/ceiling textures. Credits, story and weapons text files included. By Kyo Kusanagi. Available here.

Spear Of Dreams Part 2 Kyo Kusanagi's sequel. There are 19 levels, the first 5 being outdoors while the others are indoors. Some of the levels come from elsewhere though they've since been modified. No secret levels. There are many changed graphics from various sources and code changes include gun bobbing, ceiling/floor textures, shading and on screen titles for each level. It's available here.

Spear Of Dreams Part 3 The third part in this continuing saga, and has 39 mostly extensive levels that are designed well. There are many changed graphics, and some of the actors' come from Monkee's Image World. Some sounds are from ROTT. Among the code changes are weather effects, 6 weapons, ceiling/floor textures, shading and a rocket launcher. The 'read this' menu option doesn't work. By Kyo Kusanagi. Available here. Hi-Res Version

Spear Of Dreams Part 4 30 new levels from Kyo Kusanagi, mostly quite extensive, and they're on the first 3 episodes. There quite a mix of original Wolf3D, Doom and other graphics and some sounds are from ROTT. Code changes include several new weapons (some using their own ammo), floor and ceiling textures, shading and gun bobbing. Available here. Hi-Res Version

Spear Of Dreams Part 5 19 new levels (no new secret levels) that are quite large and well detailed. There are many Blake Stone graphics and sounds, new weapons, plus many code changes like textured ceilings/floors, on screen messages and increased ammo. It blends together well and will especially suit Blake Stone fans. By Kyo Kusanagi. Available here.

Spongebobstein 21 levels that are well detailed. Virtually all original graphics and sounds have been replaced. Will suit those who like 'fun' sets. By Little Cherub. Click here for the download.

Sport Woooolf Each of the first 5 episodes has either 2 or 3 levels. There's a wide range of level designs which on the whole are pretty good. There are a number of graphics and sounds changes, but the atmosphere of the original game remains. By Agnieszka. Available here.

SR's Wolf Ten new levels, and a lot of modified graphics. A very, very good set. Read Me. Screenshots. Download it here.

SR's Wolf SDL Here's Harry Mass Senior's first mod in SDL. Well designed levels, and a lot of modified graphics. A very, very good set from Harry. Conversion by Andy Nonymous. Vista/Windows 7-compatible.

SR's Wolf2 Ten more levels from SR. Graphics are as used previously. Another very good set. Screenshots. Find it here.

SR's Wolf 2 SDL Harry Mass Senior's second mod 'SR's Wolf 2' is now available in SDL. Ten more well designed levels from Harry. Graphics are as used previously. Another very good set. Conversion by Andy Nonymous. Vista/Windows 7-compatible.

SR's Wolf3 Harry Senior has now released a 3rd set. It has ten new levels, with graphics and source code changes. You can get it here.

SR's Wolf 3 SDL Harry Mass Senior's third mod 'SR's Wolf 3' has been converted to SDL by Andy Nonymous. Ten more well designed levels from Harry with graphics changes. Vista/Windows 7-compatible.

SR's Wolf4 Harry's 4th set. Ten new levels and even more source code changes. You can get it here.

SR's Wolf 4 SDL Here's Harry Mass Senior's 4th set in SDL. Good levels and even more source code changes. Look out for hidden keys, mapping tricks, and an exciting ending. Conversion by Andy Nonymous. Vista/Windows 7-compatible.

SR welcomes any feedback from his four sets - email him here.

SR-BOB A very difficult ten level set, made by Bob Daum. Keys are often in secret rooms, and you get the occasional Boss too. Bob helped out Harry Senior with his SR's Wolf series (listed above), including making many of the levels. Available here.

SS Made by Mr. Gerolf. Wolf3D based, there are 10 well designed levels and some new graphics and sounds, plus title screen changes. Also has a new EXE with seamless level progression, SOD Ammo box. Vista/Windows 7-compatible.

Starship Troopers Demo  There's just one level and not all the new graphics have been done yet, but there's enough in it to show how good the final version is likely to be. By The Alien Fan.You can get it at Starship Troopers Website or here.

Steel Cage Five new levels plus a secret level, by Harry Mass Sr. Many new graphics and source code changes. Get it here.

Step By Step Only 2 levels but they are designed well. Most graphics are from the original game and therefore retain the Wolf3D feel. The first level needs several pushwalls opened to complete it and has plenty of action. The second level is a Boss level. By Harry Mass Senior. Available here.

Step One, Step Two 4 and 6 levels respectively from Harry Mass Senior. In both sets, the levels are extensive, well made and the placement of the guards is particularly good. The action is fast moving and the mutants appear often. There's a mix of new and original sounds but the Wolf3D feel is retained. Step One Step Two.

Strange Worlds 1 Strange Worlds 2 Strange Worlds 3 Each pack features Blakestein, Doomstein, Pacstein, Romanstein and Strange via a menu driven system and each one offers at least 20 ten level sets. Code changes include textured floors/ceilings, gun bobbing and a full screen playing area option. By Acord Games.

Strife - Part 1 The 10 levels are extensive and well designed. There's a mix of Wolf3D, Spear and other graphics and sounds which blend well together. The game is fast moving and quite challenging at times but is beatable. There is a textfile included with the storyline and a short FAQ/hint section. By Lakota Bucksnort. I made the 6th level. Available here.

Strife 1 SDL Lakota's 'Strife - Part 1' has been converted to SDL by Andy_Nonymous. The 10 levels are extensive and well designed. There's a mix of Wolf3D, Spear and other graphics and sounds which blend well together. The game is fast moving and quite challenging at times but is beatable. There is a textfile included with the storyline and a short FAQ/hint section. Vista/Windows 7-compatible.

Super Haven Mapset A 60 level mapset made by members of the Wolf3D Haven Forum. Mapping contributions are by Dark_Wizzie, ack, Thomas Weiling, WLHack, Valts, Jayngo, Havoc, Jpb, Dr. Chainsaw and Schabbs. Most graphics are original (to keep the original Wolf3D feel), but there are code changes including increased static object limits and increased ammo/health limits. WLHack and Ronwolf did the code changes and Mr. Choi did the title screens. Text file included. Both Windows and Dos versions are included. Available here. The forum is at Wolf3D Haven Forum.

Super Stevenstein (SSS v2.01), is now available here. Some new graphics and objects. The Zombie replacements are cool. Now with a 3rd episode. Made by Sotwizz. Also available from Steve's Cool Home Page.

Supermod 3D This mod pack from Acord Games has a choice of 6 graphic sets and 150 mapsets. Code changes include textured floors/ceilings, increased ammo limit, gun bobbing and a full screen playing area option. Available here.

Sword Of Light Spear graphics/sounds and 19 new levels. The first is quite mazy. The layout of most other levels includes a lot more rooms and the quality is good. By Wes Desjardins. Download it here.

Tankstein Sixty new levels, many of which are fairly small in size. Each episode has a different theme. These are Tank, Winter, Afrika, Night, Labyrinth and Tankfinal. There are new wall designs, a changed SS guard, and - of course - the tank! You can get it here. Screenshots.

Team Aardwolf Mapset Final Version 30 seamless levels made by Team Aardwolf members. Contributors include Ronwolf, Thomas, Valts, serpens, Nexion, Fireboy, lilmanjs, Megabyte and myself. All levels are quite extensive. Most of the original graphics have been retained but there are a few minor changes. Ronwolf did the source code and include changed ceiling colours, changed music order and extra guards and static objects. Unfortunately, one minor bug remains, the Spear boss messages that appear at the end of some levels, as the source code has since been lost. Available here.

Tekkoudan Alpha release of a set by Ben Blaufarb. New levels, graphics, sounds and title screen, plus many source code changes. Ben emphasizes that the set is still far from being completed. For more info visit the Tekkoudan web site. Download it here.

The Thing Six well designed levels and a large number of graphics, sounds and source code changes. The title screen is totally revamped. Set in Antarctica, the images are quite effective. Watch out for those nasty spiders!! By Wes Desjardins. Click here for the download.

The Third Reich Episode 1: A Dark Secret 11 levels by CKeen that are designed well with good decoration. The use of the guards is done particularly well. The graphics and sounds are a mix of originals and from elsewhere and keep the original Wolf3D feel. Code changes are by Wolf Skevos-Jones and include seamless levels and extra enemies. Some of the later levels are quite challenging at times and include flame throwers. Text file included. Available here.

Time to Kill SDL 45 levels, 40 straight and 5 secret. Maps are mixed between new ones from October '11 to March '12 plus some of the best from Overkill. There are a number of graphics changes but the Wolf3D feel remains. Very well designed. By Thomas Weiling. Vista/Windows 7-compatible.

Totienstein 3D Around 30 levels spread over 6 episodes. The levels are mostly of a fair size, though some have only a few large rooms. Many of the graphics and sounds come from elsewhere though the Wolf 3D feel remains. Code changes include textured floors/ceilings. By Toti. Available here.

The Totis' Revenge SDL Made by Toti, there are 30 extensive levels split into 3 episodes. The graphics and sounds are a mix of original and imported ones and there is a changed music order. Code changes include gun bobbing, intrart and onscreen level titles. There are also textured floors and ceilings and it all blends together quite well and keeps the Wolf3D feel somewhat. The file also includes the WDC map data files. Available here. Vista/Windows 7-compatible.

Trench Warfare 14 very detailed levels. Code changes include not only things like textured floors/ceilings and fog/shading, but also an impressive list of things not done before. These include uniform disguise, damaging barbed wire, iodine tablets and defense maps. ALL the levels, objects and sounds are changed. There's a comprehensive 'read this' section. Made by The Josh. Available here.

The Tribute Ten well designed levels with some new graphics, and many new sounds and source code changes. By John Bucksnort and Harry Mass Senior. You can get it here.

The Tribute SDL John Bucksnort's 10 level Wolf3D set. Harry Mass Snr also contributed. It was converted to SDL by Andy Nonymous. Fast moving, and well designed levels. Vista/Windows 7-compatible.

Tristania3D Made by Lambda Team, it's a tribute to the gothic metal band Tristania. There are 26 normal levels, plus 12 secret levels including super secret and challenge levels. The levels are large and well detailed. The opening 2 levels are mainly outdoors. Virtually all the graphics, sounds and music has been changed and the resulting gothic feel is quite effective. EOD based, the code changes include textured floors and ceilings, directional sprites, in-game messages and helpart. A well detailed manual is included. Available here.

Triumph Of The Will 12 levels that are fairly extensive and well designed. There's quite a lot of graphics, sounds, music and code changes, and along with the mac status bar, provide a realistic mac environment. By Andy Nonymous and ponz. Available here.

The Ultimate Ten level set with lots of new graphics, sounds and source code changes. By Bob Daum. Get it here.

Ultimate Wolfenstein 50 new levels (episodes 4 and 6 have five each). Has a lot of modified graphics too. Get it here.

Unsung SDL Made by Nembo, this is a 10 level set which is World War I based. The levels are very well made. Virtually all the graphics have been changed and along with the new sounds and music give the game a feel of its own. Code changes include gun bobbing, intrart, ingame messages, textured floors/ceilings and a lot more. It all blends together very well and feels more like a new game rather than a mod. There's more info and the download at Mod DB. Also available here. Unsung SDL v1.1 Based off Wolf4SDL code and is Vista/Windows 7-compatible.

The Untold Story Consists of 2 episodes (both 3 levels + secret). Both are well designed and heavily decorated. The opening level, in a restaurant, features 'friendly people' who don't shoot at you!! Lots of new graphics and sounds. There are many features such as floor/ceiling textures, directional sprites, 9 weapons, rain/snow effects, animated clouds and lightshading. Very atmospheric. By Mäx. Available here. The title screen warns that some scenes contain blood, guts and violence!!

Venom By Joshua Waight. The 5 levels are mostly not that large and are quite mazy at times. There are some changed graphics and sounds. All the actors' are changed. You play the Venom character from Spider-Man and while the Wolf3D feel is retained somewhat, there's also a fun type atmosphere. Joshua used the exe from Wolfenstein Collection by MCS Amsterdam. Available here.

Vyperstein - 10 Level Demo Has many graphics changes, some not seen elsewhere, and some source code changes. The brown guards are still there, but upside down as in Chokage!! By Scott Vyper. download site.

W.O.L.F. 60 well made and nicely decorated levels. Most graphics have not been changed and the original Wolf3D feel remains. Code changes were made by Dean Horton and include changed ceiling colours and level names displayed at the start of each level. This is a very good set and will especially suit those who prefer the original game. Made by Thomas Weiling. Available here.

W.O.L.F. SDL Thomas Weiling's 'W.O.L.F' has been converted to SDL by Andy Nonymous. The 60 levels are well made and nicely decorated. Most graphics have not been changed and the original Wolf3D feel remains. The DOS version code changes were made by Dean Horton and include changed ceiling colours and level names displayed at the start of each level. This is a very good set and will especially suit those who prefer the original game. Vista/Windows 7-compatible.

Warzone I: Sudden Strike Nine new levels, plus a secret level. There are also a number of graphics and other changes. Difficult, with a lot of pushwalls to find. The secret level is accessed from the Boss level, so it's essentially a straight ten level set. By DTrade. Get it here.

WarZone I: Sudden Strike SDL DTrade's third mod 'WarZone I: Sudden Strike' has been converted to SDL by Andy Nonymous. The ten levels are difficult with a lot of pushwalls to find. Many graphics and other changes. The customary boss and secret levels have been swapped. Vista/Windows 7-compatible.

Warzone II Nine new levels, plus a secret level. Graphics, sounds and source code changes are mostly as in the first Warzone set. By DTrade. Get it here.

WarZone II SDL DTrade's fourth mod 'WarZone II: Surprise Attack' has been converted to SDL by Andy Nonymous. Fast moving, good levels with lots of pushwalls. Graphics, sounds and source code changes are mostly as in the first Warzone set. Vista/Windows 7-compatible.

Warzone III By DTrade. Ten level set with many graphics, sounds and source code changes. As with DTrade's earlier sets, there's lots of action and a lot of pushwalls. Get it here.

WarZone III SDL DTrade's fifth mod 'WarZone III: Counterattack' has been converted to SDL by Andy Nonymous. As with the earlier Warzone sets, there's graphics and sound changes, lots of action, and a lot of pushwalls. Quite challenging, with several pushwall puzzles to solve. Vista/Windows 7-compatible.

Warzone IV: High Stakes Nine good levels. It's fast moving with plenty of action and a lot of pushwalls! Graphics, sounds and source code changes are similar to those in the earlier Warzone projects. By DTrade. Available here. Maps patch (due to level 4 bug) also required here.

WarZone IV SDL DTrade's 6th mod 'WarZone Project IV: High Stakes' has been converted to SDL by Andy Nonymous. It's fast moving with plenty of action and a lot of pushwalls! Graphics, sounds and source code changes are similar to those in the earlier WarZone projects. Vista/Windows 7-compatible.

Weapons Of Vengeance Five level demo by Wolf Skevos-Jones. Good levels. Among the features are 10 weapons, fires, landmines. Wolf asks that people view the 'readthis' file. Click here for the download.

Weapons Of Vengeance 2 Nine levels that are mostly well designed though not that extensive. Most graphics and sounds have been changed though much of the original Wolf3D feel remains. Good blend of indoor and outdoor areas. By Sandy. Available here. Also for download, Weapons Of Vengeance 3 Similar in style to 'WOV2', and also by Sandy, but with 7 levels. These add-ons are NOT official sequels to Wolf Skevos-Jones' 'Weapons of Vengeance' demo.

Weltgericht 20 seamless levels that are extensive and well designed/decorated. Virtually all graphics have been changed as have the sounds and music. There are many code changes which include several new enemies, artefacts, extra keys, teleporters, exploding objects, timer display and textured floors/ceilings. It all blends well together. By Mega Luigi and Mario Maniac. Available here.

Weltgericht SDL Mega Luigi's and Mario Maniac's 'Weltgericht' has been converted to SDL by Andy Nonymous. There are 20 seamless levels that are extensive and well designed/decorated. Virtually all graphics have been changed as have the sounds and music. There are many code changes which include several new enemies, artefacts, extra keys, teleporters, exploding objects, timer display and textured floors/ceilings. It all blends well together. Vista/Windows 7-compatible.

Weltgericht DOS version revised Here's an updated DOS version of 'Weltgericht' by Mega Luigi and Mario Maniac. It contains all of the bug fixes made during the development of the SDL version released on 22nd May 2013.

Western Wall I A thirty new level TC by Spiff. Lot of new graphics and source code changes. Cool. Screenshots. Find it here.

Westlake 1 A very fast moving difficult set with lots of pushwalls included. There's six new levels, plus many new graphics and source code changes. By DTrade. Get it here.

Westlake I SDL DTrade's first mod 'Westlake I' has been converted to SDL by Andy Nonymous. The six-level set is very fast moving and difficult with lots of pushwalls included. Many new graphics and sounds from the John Bucksnort 'Beyond Tobruk' era were used. Vista/Windows 7-compatible.

Westlake II Again, as with DTrade's first set, this is fast moving and difficult, with lots of pushwalls included. There's seven new levels, plus many new graphics and source code changes. Get it here.

Westlake II level 2 bugfix (12.3Kb) - also required.

Westlake II SDL DTrade's second mod 'Westlake II' has been converted to SDL by Andy Nonymous. Like his first, this seven-level set is very fast moving and difficult with lots of pushwalls included. Many new graphics and sounds. Vista/Windows 7-compatible.

Wilwolf 3D 60 levels from Wil Sas and though they were made with Creator, many have since been modified. There are many changed graphics, some from Spear Lost Episodes and some from elsewhere. Very few original graphics remain but it all blends quite well together and keeps the original Wolf 3D feel. Lots of new sounds and music. Some basic source code changes. Available here.

Wolf Hour A one episode ten level set (uses episode three), and has many interesting source code changes, including a missile launcher. Some graphics have been changed too. By Paal Olstad. (For copyright reasons, Paal has left out two audio files, which you have to supply from the registered set). Get it from Poet's Wolfenstein Page.

Wolf mods 1 Wolf mods 2 Wolf mods 3 By using a menu system, each pack offers a choice of several different level sets, plus a choice of mods like Doomstein, Romanstein, Pacstein and Blakestein. Most of the time the scenarios tend to fit well with the levels though there are a few occasions when an odd wall may look out of place. Code changes include textured floors/ceilings and a full screen playing area option. Made by Acord Games.The first set has 18 level sets, the second has 20 and the third has 22.

Wolf Reborn An alternative set of graphics and sounds for the full version by Zach Higgins which is ideal for map sets that don't come with new vswap/audio files. Some are from Spear Resurrection and Totengraeber. Others are Zach's own work and one is from Parafriction's Final Solution. You have to supply the maps. I used my own Wolfbel2 maps and they came out well - the original atmosphere is still there. Get it here.

The Wolf3D Community Map Pack Made by Tricob, Thomas, Dean, WLHack, RonWolf and Brian. It has minor code changes, new music for the title screen, Spear Of Destiny graphics, and a handful of other enhancements. There are six new episodes in this collection, each of which has six levels in all. Level 5 of each episode is a boss level, and Level 6 of each episode is a Secret Level. Available here. Vista-compatible version now available: The Wolf3D Community Map Pack SDL Version.

Wolf3D Endgame Made by jpb6891, the 10 levels are mostly modified original episode one levels. Level 9 is by Valts. As the title suggests, there is at least one boss on each level but also quite a generous amount of ammo and health. There are a few modified graphics but the Wolf3D feel remains. The music order and endart has been changed. Credit should also go to RonWolf who made the new exe (which was originally used in the TA Mapset). Available here.

Wolf3D/The Secret Missions - Part One 6 well designed and nicely decorated levels, plus a number of graphics and sounds changes. The original Wolf3D feel remains. Some code changes. Text file included. Quite a stylish set by Josh. You can download it here.

Wolf3D - Secret Missions 2 Second part of a 'Secret Missions' series by Joshua Waight. There are 8 levels, which are quite well designed and decorated and the guards are especially well placed. There are many new graphics and sounds though the original game feel remains. Nicely put together. You can get it here.

Wolf3D - Secret Missions 3 10 levels by Joshua this time and as in the earlier 'Secret Missions' releases, they are well designed and nicely decorated. There are some new graphics and sounds though the original game feel remains. It all blends together quite well. You can get it here.

Wolf3D - Secret Missions 4 Fourth (and final) part in the series. 12 levels and as in the earlier releases, they are designed and decorated well. Some new graphics and sounds though the original game feel remains. New endart included. By Joshua Waight. You can get it here.

Wolf3D - TexZK's Story v.08 Now with 5 episodes of well designed levels. Good effects using ceiling/floor textures and falling rain/snow etc. For me, the falling snow on the episode 4 opening level works especially well. Now with a choice of English or Italian menu's. By TexZK. Click here for the updated version. Updated June 20, 2003.

Wolf3D - TexZK's Story v1.0 (Final) As v0.8 listed above, but with 10 extra levels (now 60) and lightning effects. By Tex TK. You can download it here. More info here.

Wolfen-terror Five new levels and lots of graphics changes. Some come from Blake Stone/Spear etc but many are new. There are also many sourcecode changes, new sounds/music, helpart and endart. It all blends well together. This is the first part of what will be a 3 episode set. By Matte Software. Click here for the download. Updated April 3 (gold key bug on level 3 fixed).

Wolfendoom New Version. Sixty well designed new levels. Also has a whole bunch of new graphics, sounds, and now with source code changes. By AReyeP. Available here. Now also available in SDL: Wolfendoom SDL Version. The conversion to SDL was done by Zdude and is a welcome addition to our growing list of mods now available in that format. The SDL version is Vista/Windows 7-compatible.

WolfenDoom II - The True Depths Of Hell 60 well decorated levels and as the title suggests, there's a lot of Doom graphics and sounds. It all blends together quite well. New helpart and endart. By Joshua Waight. Available here.

Wolfenken Thirty four levels, butt-kicking features, new pulsating sound effects and graphics. By Kenny Roels. You can download it here.

Wolfenstein 3: The Return Of Hitler First release by Jose Gutierrez. There are around 40 levels, mostly of a fair size, though some including the first 2, are quite small. Many levels are heavily decorated at times. There's a number of changed graphics, some completely new, and there's some new sounds. All the bmp and wav files used in the game are included in a separate folder. Available here.

Wolfenstein Collection Thirty level set with some new graphics, sounds and source code changes. By MCS, and is available here.

Wolfenstein Reloaded - Final Version From KFH Games, 60 levels that are extensive and nicely designed though later episodes can only be played by completing the preceding one. Virtually all graphics have been changed, their vision is for a Wolf 3D type feel but in their own style and it works well. There are a lot of code changes like optional ceiling/floor textures, shading and automatic weapon selection. There's also intrart and a comprehensive 'read this' section. Available here. Needs the original AUDIOT.WL6 and AUDIOHED.WL6 files from the full Wolf 3D game to play.

Wolfenstein: Iron Edition Around 20 new levels (most of the first 2 episodes, and a few on the third one). There are also many graphics, sounds and source code changes. There's a lot of pushwalls too! By Lane Lawson. Get it here.

Wolfenstein: Resurrection Twenty good levels here, plus many graphics, sounds and source code changes. The first level is mainly outdoors. By Wes DesJardins. Alex Brosseau and Wolf Skevos-Jones also contributed. Click here for the download.

Wolfenstein: Special Edition Twenty one levels spread over 3 episodes. Follows the original storyline, but has a number of new features including new weapon (reloading shotgun), new ammo type and help/endart screens. By Luke Strauman. Get it here.

Wolfenstein: The Ultimate Revenge Made by Blacklime Industry. Set in 1959, there are 54 new levels (six episodes) that are well made and will especially suit those who like symmetrical designs. Virtually all of the walls and some of the objects/sounds have been changed and though some of the Wolf3D feel has been retained, there's a more modern feel in some respects too. Code changes include changed menu names, mission names and landmines. Available here. Also included is The Ultimate Revenge mp3 file.

Wolfenstein: Umbrella Beginnings Released by Jayngoware, the 10 levels (first episode) are quite extensive and well made. There is a mix of new and original graphics, sounds and music that blend quite well together. Although retaining the Wolf3D atmosphere somewhat, the mod also has a feel of its own. There are a number of code changes, including new helpart, intermission screens and logfiles. Text file included. Available here.

Wolfenstein Sextilogy Parts 1 And 2 The 10 levels in the first episode are from the previously released 'Episode 1 Revisited', though the 10 levels in the second episode are new. They are very well made and with the new vswap, create quite an atmospheric scenario. The levels are also designed to be played with the original Wolf3D vswap (not supplied). The game uses the WOLF4GW engine. By Executor. Available here.

Wolfenstein Sextilogy 3 Made by Executor, there are now 30 levels comprising the first three episodes of a planned 6. The levels are extensive and well made. This release is a quantum leap over the previous edition, with a new Windows engine with many new features such as additional digitized sounds, floor/ceiling textures, and improved controls. A Dos version is also included. One known issue is that the F8/F9 quicksave/quickload keys are rather unreliable so please use F2/F3 for saving and loading games. Credits are contained in a text file in the zip Available here. Windows version is Vista/Windows 7-compatible.

Wolfenstein Super Action Around 45 levels spread over 6 episodes. Some levels are quite extensive while others are just a few rooms. Most of the walls and some objects have been changed and many walls have graffiti designs. There are a lot of guards at times, often in packs, but there's a lot of health/ammo too. Some basic code changes. By vioid drivo. Available here.

Wolfrain By Fred Kenny. Bright coloured walls and actors' that have only their heads!! The 60 levels are a modified version of those used in Fred's earlier set 'Wolffred'. Apart from episode 3, these levels were modified original game levels. No new sounds but some minor code changes such as ceiling colours and increased health/ammo. You can get it here.

Wolfwing SDL Made by Hellblazer, the mod uses Novowolf as a base and only the levels have been changed. The 10 levels play well and are nicely decorated. They fit well with the Novowolf graphics, sounds and music. There are two text files, one listing credits and one containing a detailed storyline, included in the zip. Available here. Vista/Windows 7-compatible.

Wolf-Extra (Special Version) 24 levels, and although they come from the original version, there's 4 keys this time and a new EXE. You can get it from Poet's Wolfenstein Page. For copyright reasons, Paal has left out the original AUDIO files which you have to supply from the registered set.

World War II 3D SDL Joshua has released a mod called World War II 3D. It features 6 episodes (Wolfbel2 levels, some modified) and has some changed graphics, sounds and music. Vista/Windows 7-compatible.

World War III: Special Edition Revamp of Will Hooper's earlier 'World War III' set. All of the 10 levels are modified with different layouts, there's a new title screen, plus there's some changed textures and two secret 'club house' areas. You can download it here.

W.O.T.H II: Milly F. Fox Saves J.T.H. Revised beta version. (It's full title is Wrath Of The Hedgehog II: Milly F. Fox Saves John The Hedgehog). Although the levels come from the first W.O.T.H. set, there've been many changes made. Also, there's many source code changes, including new Read This and End Game messages. By John Hedgehog and myself. Get it here.

Wrath Of The Hedgehog: John Hedgehog's Revenge Sixty new levels, with some graphics changes. By John Hedgehog. Find it here.

updated 8/31/00 with a new title screen and some level changes.

Zero Hour: Phase II (Final) Final version of Martin Krysiak's 'Zero Hour' TC. There are now 19 high quality levels, more new graphics and the Death Knight added. Martin would like to thank Kuki, Brian Rowan, MCS, Steve, Parafriction, Zach and others who helped out. You can get it here. Report any comments or bugs to Martin at muad.dib1@wp.pl.

Zombies Five levels with well designed layouts, plus many graphics, sounds and source code changes. Some effects are quite spectacular. The first 3 levels are mainly outdoors while the 4th and Boss levels are set inside. By Wes Desjardins. Click here for the download.

Zombies in LA This nine level set by Wes Desjardins is a sequel to 'Zombies'. The levels are not that large but are well designed and there are more new graphics. The opening level is set outside on the outskirts of LA, but then moves inside. Click here for the download.